change all function declarations (except builtins and data types) to ANSI C-like...
[divverent/nexuiz.git] / data / qcsrc / server / defs.qh
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0sv_maxidle_spectatorsareidle
2008-06-30 div0sv_maxidle system; add #defines for buttons
2008-06-29 savagexmake sv_gentle a global variable, read in the same...
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-18 greenmarinenew feature: g_maxplayers (set to 0 to disable)
2008-05-18 greenmarineNifreks lockonrestart feature. Used in team-based game...
2008-05-17 greenmarineextension of the ready-restart feature:
2008-03-17 esteelput my new nick instead of the old in a comment and...
2008-02-26 lordhavocbots now play CTF properly
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-01-24 div0support maps without team specific spawn points in...
2008-01-23 div0-scmenu; make mapinfo default
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2008-01-22 div0make Arena's reset function also reset spawnpoints
2008-01-19 div0Persistent CTF capture time records!
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-13 div0tZork's trigger changes (trigger_delay, trigger_multipl...
2008-01-13 div0Q3A map compatibility
2008-01-11 div0Speedrun mode: impulse 77 now:
2008-01-04 kadaverjackchanged g_minstagib_invis_alpha <= 0 to use EF_NODRAW...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-12-07 lordhavocimplemented models/player/whatever.md3.animinfo file...
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-10-06 div0make use of DP_CON_BESTWEAPON to make the bestweapon...
2007-09-01 div0separate refire timers for each weapon; fixes "faster...
2007-06-26 div0banning, kicking and banning in voting, some display...
2007-06-19 div0jonaskoelker's handicap patch: client side cvar cl_hand...
2007-05-20 savagexnew logic for func_assault_destructible (it doesn't...
2007-05-05 div0correctly handle bots now between spectate/unspectate...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-04-30 div0itemsInMap (Dresk)
2007-04-25 div0use play2() function (as preparation for sound packs)
2007-04-21 kadaverjack- changed newlines string to #define and added even...
2007-04-16 div0no setorigin in waypoint sprites (havoc);
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-04-13 div0new zoom customization: cl_zoomspeed, cl_zoomfactor
2007-04-04 div0reverting Q1BSP compatibility change (breaks cl_movemen...
2007-04-04 div0Q1 map support; ctf1 now works!
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-26 div0- projectile style is now 2 (Newtonian with aimfix...
2007-03-17 div0preparations for better team auto balancing;
2007-03-15 esteelremoved clientcommands
2007-02-06 esteelremoved unused welcomemessage_time and renamed welcomem...
2007-01-27 div0waypoints out of items configurable;
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2007-01-13 div0respawn countdown
2006-12-21 div0no more flag fallthrough
2006-12-18 div0new cvar: quit_when_empty - exits the server once it...
2006-12-17 div0version nag feature - non-SVN clients get a message...
2006-12-12 div0get rid of the damn LMS player count... no LMS player...
2006-12-08 div0do not show currently selected player - show player...
2006-12-01 savagexadd a nice patch from esteel to fix the rapid weapon...
2006-11-29 esteelremoved variable was defined twice (attack_finished)
2006-08-30 kadaverjackremoved .extralives
2006-08-22 div0New and pointless mutator: g_running_guns :P
2006-08-17 div0some adjustments to player name display
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-08-02 div0simplified weapon throw code by removing redundant...
2006-07-28 div0damn, forgot to add these
2006-07-09 div0when changing teams or leaving, your scores are now...
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-28 div0centerprints now are managed independently per line
2006-06-12 savagexnothing to see here
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]