]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_weaponsystem.qc
simplified weapon throw code by removing redundant code; added conversion functios...
[divverent/nexuiz.git] / data / qcsrc / server / cl_weaponsystem.qc
2006-08-02 div0simplified weapon throw code by removing redundant...
2006-07-14 div0increased max shot distance from 8192 to 32768
2006-07-07 div0made the (hopefully never occurring) debugging error...
2006-07-04 div0sometimes weapon disappears completely. Maybe the WS_RA...
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-20 lordhavocfixed weapon animation timing bug so that the machinegu...
2006-06-14 lordhavocremove a FIXME comment that no longer applies
2006-06-14 lordhavocfix bug with weapon timing which was affecting the...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]