]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_weapons.qc
very major cleanup of precache code, this patch reduced memory usage
[divverent/nexuiz.git] / data / qcsrc / server / cl_weapons.qc
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-08-02 div0simplified weapon throw code by removing redundant...
2006-08-01 div0"fall out of bluesky" fixed
2006-07-28 div0checking for == 0 just in case
2006-07-28 div0removed drop message for on-die drops
2006-07-26 div0please test: unified W_ThrowWeapon and SpawnThrownWeapo...
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-28 kadaverjackadded cvar g_weapon_stay (deathmatch 2 is not very...
2006-06-28 div0centerprints now are managed independently per line
2006-06-18 kadaverjack- fixed arena bug (http://www.alientrap.org/forum/viewt...
2006-06-14 lordhavocfix bug with weapon timing which was affecting the...
2006-06-13 kadaverjackdon't update previous weapon if a weapon hotkey is...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]