]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_player.qc
merge trunk
[divverent/nexuiz.git] / data / qcsrc / server / cl_player.qc
2008-06-27 div0merge trunk
2007-12-20 div0- g_player_brightness cvar (still needs engine support)
2007-11-29 div0trunk->branch merge:
2007-09-01 div0separate refire timers per weapon; kills the "can switc...
2007-06-19 div0cl_handicap (PLEASE TEST)
2007-05-18 div0silvercity waypoints on map edges;
2007-05-09 div0revert accidentally broken basement; keyhunt fixes...
2007-05-05 div0make minplayers only check active players; gib eye...
2007-05-04 div0optional precaching; r_picmipworld
2007-05-02 div0- New game mode: Key Hunt
2007-04-20 div0The Big Merge:
2007-04-13 div0waypoint sprites system
2007-04-03 div0strcat cleanups;
2007-03-28 div0map voting; simple majority; vote nagging; FOR_EACH_PLAYER
2007-01-22 div0if g_respawn_mapsettings is on, respawn settings can...
2007-01-14 div0respawn when RELEASING the button;
2006-12-21 div0no more flag fallthrough
2006-12-08 div0%p macro
2006-08-28 div0added cvar sv_allow_shownames: can disable the cl_shown...
2006-08-20 div0merged player name display (used for teamplay only...
2006-07-28 div0weapon throw code on death and on pressing THROW merged...
2006-07-07 div0merging fixes committed to trunk before and running...
2006-06-15 kadaverjacklaserdot fix from trunk
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]