game mode "keyhunt", still in testing
[divverent/nexuiz.git] / data / qcsrc / server / cl_player.qc
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-27 div0- in-game voting now nags until you have voted
2007-01-22 div0respawn settings
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2007-01-13 div0damn fteqcc
2007-01-13 div0respawn countdown
2006-12-21 div0no more flag fallthrough
2006-12-08 div0do not show currently selected player - show player...
2006-08-28 div0added cvar sv_allow_shownames: can disable the cl_shown...
2006-08-18 div0prevent non-visible players from name display
2006-08-17 div0smaller radius
2006-08-17 div0added the option "teamplay only" to cl_shownames
2006-08-17 div0some adjustments to player name display
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-17 div0Qantourisc's improved havocbots AI - have fun!
2006-07-26 div0please test: unified W_ThrowWeapon and SpawnThrownWeapo...
2006-07-04 div0additional check for lasertarget removal to prevent...
2006-06-15 kadaverjackremove laserdot when a player dies
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]