]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_physics.qc
bugfix target_spawn, and change docs to match it
[divverent/nexuiz.git] / data / qcsrc / server / cl_physics.qc
2008-10-14 div0record more antilag frames
2008-09-27 div0fix spec speed chjanging
2008-09-10 div0fix a tiny accuracy bug in speedhack detection
2008-08-21 div0Race: send stuff to people spectating someone too ...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0fix fall sound on slopes
2008-08-05 div0turn off landing sounds under some conditions (e.g...
2008-08-05 div0add to the playersound system a globalsound system...
2008-08-04 div0add cvar g_jump_grunt (default 0)
2008-08-04 div0play every player sound on CHAN_AUTO except say messages
2008-08-04 div0new stupidly recorded sounds for players
2008-07-18 div0sv_pogostick, sv_doublejump, add destructors to menu...
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0sv_maxidle_spectatorsareidle
2008-06-30 div0moving the mouse is also non-idling. I wonder if chatti...
2008-06-30 div0use the button macros everywhere
2008-06-30 div0sv_maxidle system; add #defines for buttons
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-12-07 lordhavocimplemented models/player/whatever.md3.animinfo file...
2007-11-16 div0make speed rune less of a curse; fix minstagib speed...
2007-11-15 div0latch the mutator cvars too
2007-10-10 div0replaced dprint by a QC function that checks for "devel...
2007-10-10 div0added a "shtest" (not sure how well it is working,...
2007-05-11 div0g_balance_jumpvelocity -> sv_jumpheight
2007-04-04 div0move player selection display to prethink
2007-04-03 div0oops, water jump too
2007-04-03 div0moved jump to SV_PlayerPhysics (please test) - needed...
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-07-24 kadaverjackfixed sv_spectator_speed_multiplier to work on values >1
2006-06-24 kadaverjack- new cvar sv_spectator_speed_multiplier
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]