slightly improved tuba note handling
[divverent/nexuiz.git] / data / qcsrc / common /
2009-03-17 div0add a function solve_quadratic, and make newton project...
2009-03-11 div0-allweapons
2009-03-08 div0a new "fexists" rpn command to just check if a file...
2009-03-07 div0provide access to time to cfg files
2009-03-06 esteeladd 'addtolist' to 'qc_cmd help'
2009-03-06 div0no, the last change was misguided. Instead, the engine...
2009-03-06 div0another bug bites the dust
2009-03-06 div0I knew it. work around fteqcc bug...
2009-03-06 div0use less temp strings for shuffling, should work safely...
2009-03-06 esteelSMALL feature, qc command addtolist to only add a strin...
2009-03-06 div0better maplist shffle method
2009-03-06 div0fix a function prototype
2009-03-06 div0add a TODO comment :P
2009-03-06 div0add a "g_maplist_cleanup" command; fix reverse logic...
2009-02-26 div0fix missing files in last commit
2009-02-20 div0nex beam stuff by green
2009-02-12 div0hopefully fix score display in LMS
2009-02-11 div0bullets with g_antilag_bullets now have some poor excus...
2009-02-11 div0showpressedkeys.
2009-02-09 div0nobody will bruteforce THIS one :P
2009-02-06 div0centerprint handlign in csqc (#2555668 after large...
2009-02-06 div0[ 2555894 ] Ready restart countdown clientside
2009-02-06 div0[ 2555913 ] Strength and invincibility timer
2009-02-05 div0refactoring of portal transforms code to be generally...
2009-02-03 div0add a new cheat "impulse 404"; some CSQC refactorings...
2009-02-02 div0enable fixed spawns again
2009-01-28 div0remove all TEs that contain a permanent state.
2009-01-28 div0get rid of TE_CSQC_WARMUP
2009-01-28 div0more sound changes
2009-01-27 div0make mapvote a shared ent too
2009-01-27 div0make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie...
2009-01-27 div0marked TEs to get rid of.
2009-01-18 div0csqc casings
2009-01-18 div0set -616 frags for nonsolid players; that way the engin...
2009-01-17 div0now all projectile hit effects are clientside
2009-01-17 div0make crylink no longer use an impact sound and effect...
2009-01-17 div0moved gibbing from server to client
2009-01-16 div0make the remainign weapons csqc projectiles
2009-01-16 div0make porto and seeker use csqc projectiles completely
2009-01-16 div0fix some projectile issues, and send less bytes per...
2009-01-16 div0the next batch of weapons using the new projectile...
2009-01-16 div0allow maps to load in DM if they support NO game type
2009-01-15 div0csqcprojectiles: make them more readable; make turrets...
2009-01-15 div0describe the csqc channel use
2009-01-15 div0handle RL, Seeker and Electro projectiles completely...
2009-01-07 div0more rainbow power
2009-01-07 div0uups :P
2009-01-07 div0a new string rewriting command :P
2009-01-02 div0add a "crc16" rpn command
2009-01-02 div0fix teh radio brlogen
2008-12-29 div0fix argc for THE command
2008-12-29 div0Translate color codes for old clients
2008-12-29 div032 is a rounder number :P
2008-12-29 div0use an integer count of gradients
2008-12-28 div0more brlogen
2008-12-28 div0fix random call :P
2008-12-28 div0next bot patch by mand1nga
2008-12-28 div0improve the test command
2008-12-28 div0conform to the latest engine change in the emulated...
2008-12-27 div0use DP_QC_TOKENIZE_CONSOLE if available
2008-12-26 div0tokenizer: don't free that many strings, only the ones...
2008-12-26 div0fix the test command;
2008-12-26 div0menu: add a color picker for player names
2008-12-23 div0New stuff:
2008-12-18 div0fix showweaponspawns
2008-12-15 div0now that "cd loop" also looks outside the "cdtracks...
2008-12-12 div0weapon priority lists: allow the impulse numbers (230...
2008-12-11 esteeli hate hitting return at the wrong time.. not my day
2008-12-11 esteeldoh, no time to fix those dependencies right now
2008-12-11 esteeldoh, no time to fix those dependencies right now
2008-12-11 esteeladded sv_cmd suggestmap.. admins wanna have fun too :P
2008-12-09 div0fteqcc now supports more than 8 macro args - use them
2008-11-28 div0this porto isn't a superweapon :)
2008-11-27 div0mapinfo: don't write a "cdtrack" if the map has music...
2008-11-26 div0more assault fixes (timelimit)
2008-11-26 div0allow 32 concurrent radar pings
2008-11-09 div0make it not depend on an uncommitted fix to fteqcc...
2008-11-09 div0new weapon arena menu controls, enjoy! Original code...
2008-11-07 div0git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5009...
2008-10-31 div0campaign fixes. Now campaign + race works.
2008-10-24 div0unlimited ammo revisited: distinguish between superweap...
2008-10-23 div0add some missing cvars for hlac and seeker; fix newline...
2008-10-23 tzorkHLAC and Tag Seeker weapons.
2008-10-22 div0- experimental CSQC change: get rid of old ONS team...
2008-10-22 div0more stuff in the team radar
2008-10-22 div0add simple radar icons for ons
2008-10-22 div0add the perl script that annotates effectinfo.txt;...
2008-10-21 div0add on-hand hook weapon placable by mapper (weapon_hook)
2008-10-17 div0add a way to hide maps from the menu in mapinfo (campai...
2008-10-16 div0undo the last change, instead make argv force a tempstr...
2008-10-14 div0random does not ceil. Fixed.
2008-10-14 div0de-linuxed the code base a bit
2008-10-11 div0forgot this
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-10 div0fix float logic for almost_in_bounds
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-07 div0update world mins/maxs fro mapinfo; fix comment
2008-10-07 div0team radar menu controls
2008-10-06 div0improve error message for size line
2008-10-04 div0fix timelimit display after ready-restart (no longer...
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