(untested) make rain and snow client side entities
[divverent/nexuiz.git] / data / qcsrc / common /
2008-08-26 div0(untested) make rain and snow client side entities
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-26 div0CSQC handle func_sparks; more to come later (func_point...
2008-08-24 div0jitter-less grappling hook (and currently using a place...
2008-08-23 div0make "teamstatus" work again
2008-08-23 div0ops, a syntax error
2008-08-23 div0automatically set a cdtrack in generated mapinfo files
2008-08-23 div0MapInfo:
2008-08-23 div0smaller score updates (requires new engine on the server)
2008-08-21 div0race: completed spectator support
2008-08-21 div0Race: send stuff to people spectating someone too ...
2008-08-11 div0better scoreboard forcing
2008-08-10 div0check g_pickup_items too
2008-08-10 div0finish g_race_qualifying 2 mode (by adding a race displ...
2008-08-09 div0new cvar g_race_teams
2008-08-09 div0better fallback order for mapinfo
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-04 div0clearer colors by sev
2008-08-01 div0new packet loss column ("pl")
2008-08-01 div0forgot revision bump
2008-08-01 div0make CSQC scores safer against packet loss/rearrangements
2008-07-31 div0add real ranks for LMS (with st, nd, rd, th)
2008-07-29 div0fix "-1 seconds left"
2008-07-28 div0factor out scores rules
2008-07-26 div0fix fraglimit from mapinfo for CTF
2008-07-26 div0allow hiding the LMS rank column (as the players are...
2008-07-26 div0remove crosshair when not needed; show map name, time...
2008-07-26 div0CTF!
2008-07-26 div0LMS works!
2008-07-26 div0LMS works now as game mode, but somehow sorting is...
2008-07-25 div0either a total screwup, or LMS support
2008-07-25 div0add much more stuff. REALLY need to initialize the...
2008-07-25 div0allow specifying sbar fields as +ctf,kh/score -ctf...
2008-07-24 blub0CSQC part for the new score system (not really finished...
2008-07-24 div0oops... forgot this file
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-07-15 div0fix more leaks
2008-07-14 blub0mapvote protocol optimized and fixed
2008-07-13 blub0map previews when voting, g_maplist_textonly for old...
2008-07-10 blub0moved the CVAR_* vars from menu/msys.qh to common/const...
2008-07-10 div0CSQC scoreboard now knows about fonts
2008-07-08 blub0Keep track of CSQC compatibility.
2008-07-07 div0works better when done right
2008-07-07 div0apply defaults for capture limit
2008-07-07 div0add support for capturelimit_override and capturelimit...
2008-07-06 blub0Added the capture-counter and changed the CTF scoreboar...
2008-07-06 blub0Changed keyhunt keystates to use a stat var instead...
2008-07-04 blub0Instead of wasting actual entities, I now use the TempE...
2008-07-04 blub0using the clientinfo entities for the ping times
2008-07-02 blub0Committed my CSQC stuff, let's see:
2008-06-13 blub0added rpn cmds to store, load, and clear the database
2008-05-25 div0add missing MapInfo_ClearTemps() call. Sorry, LordHavoc...
2008-05-08 div0new cvar: menu_mouse_absolute (alternate mouse mode...
2008-03-19 blub0centerprint command available for the client via menu_c...
2008-03-19 blub0sry, used true instead of TRUE in the rpn, which does...
2008-03-19 blub0fixed RPN set functions, added a DB object to it and...
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-02-27 div0darn... escaping keys is bad
2008-02-27 div0make DB use DP_QC_URI_ESCAPE
2008-02-26 div0support comments in mapinfo files
2008-01-31 div0change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION...
2008-01-29 div0LMS does not need the "has weapons" map feature
2008-01-29 div0replace the HugeSetOfIntegers by another string buffer...
2008-01-28 div0possibly kill the tempstring warnings when saving games...
2008-01-25 div0enhanced the RPN calculator a bit; improved extendmatch...
2008-01-24 div0new command "dumpdb", makes a simpler format (easier...
2008-01-24 div0fix bug in mapinfo cache that made it not do anything...
2008-01-24 div0MapInfo cache. Untested. Enjoy the bugs. Make your...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-19 div0minor change in reorganizing code. You now can merge...
2008-01-19 div0fix reorganizing code when number of buckets changed
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-19 div0oops, tiny bug in using the hash function ;)
2008-01-19 div0ifdeffed out database support
2008-01-18 div0use strcasecmp for map name comparisons
2008-01-18 div0map list can now search a map name while you type it
2008-01-17 div0fix minor word wrap bug for campaign info display
2008-01-17 div0fix bug in campaign setup that breaks TDM mode
2008-01-14 div0oops, didn't want to commit THESE debug prints
2008-01-13 div0fix warnings with menu
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-04 div0remove unnecessary strcat
2008-01-03 div0add a missing settemp_restore
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-21 div0new mapinfo syntax:
2007-11-17 div0slightly improve mapinfo generation
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0fix divisions by zero
2007-11-17 div0oops... forgot to commit this
2007-11-16 div0add server browser, and somewhat broken font. When...
2007-11-16 div0game mode selection in menu... will do the listbox...
2007-11-16 div0+ MapInfo_SwitchGameType (for campaign)
2007-11-15 div0some fixes against extreme CPU load and not loading...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0added some primitives to the mapinfo system to be aware...
2007-11-15 div0add "features" (so a mutator combination can require...
next