]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/client
get rid of the v_flipped toggle
[divverent/nexuiz.git] / data / qcsrc / client /
2009-03-11 div0get rid of the v_flipped toggle
2009-03-10 div0fix a typo in movetypes.qc that can cause entities...
2009-03-09 div0show "1 vote" instead of "1 votes"
2009-03-09 div0try to fix the "don't care" message spam
2009-03-07 div0fix mapvote "keeptwo" feature (wasn't display disappear...
2009-03-07 div0fix logic of radar showing
2009-03-07 div0provide access to time to cfg files
2009-02-27 div0fix race columns
2009-02-26 div0fix missing files in last commit
2009-02-24 div0remove a slipped-in debug print
2009-02-24 div0fix cl_teamradar_foreground_alpha (the blendfunc it...
2009-02-24 div0fix shotorg adjuster
2009-02-20 div0nex beam stuff by green
2009-02-20 div0angles "un-holding" fixed
2009-02-19 esteelshow the WelcomeMessage only on join for welcome_messag...
2009-02-17 div0fix centerprint bug
2009-02-17 div0fix projectile delaying
2009-02-17 div0allow to temporarily hide the shot origin editor
2009-02-16 m0rfar* flipped TAG weapon icon
2009-02-16 div0properly expire centerprints when scr_centertime <= 0
2009-02-13 div0decal fixes
2009-02-13 div0fix distribution
2009-02-12 div0remove most naggers in intermission
2009-02-12 div0fix "cannot be executed" message on sbar_columns_set...
2009-02-12 div0get rid of some columns in LMS
2009-02-12 div0better default column layouts
2009-02-11 div0add a somewhat working tr_bullet trail effect to make...
2009-02-11 div0bullets with g_antilag_bullets now have some poor excus...
2009-02-11 div0fix a simple div by zero
2009-02-11 div0showpressedkeys.
2009-02-11 div0cl_casings cvar
2009-02-10 div0fix inverse logic in projectile drawing
2009-02-10 div0slight improvement for csqc rendered projectiles: draw...
2009-02-09 div0make movetypes code a bit more flexible (allow an entit...
2009-02-08 div0less rotation for GL
2009-02-08 div0draw crosshair LAST
2009-02-07 div0fixing interpolation a bit
2009-02-07 div0fix another typo
2009-02-07 div0fix the race timer again :)
2009-02-07 div0better graphics for strength and invisible timer; now...
2009-02-07 div0use sbar_alpha_fg more
2009-02-06 div0remove duplicate sending of maxclients (client has...
2009-02-06 div0always fade out centerprints
2009-02-06 div0make centerprint messages fade out
2009-02-06 div0disable primary mortar grenade rotation
2009-02-06 div0adjust RL shot origin, scale 3 for rocket
2009-02-06 div04x rocket scale (trying this out)
2009-02-06 div0display ready-icon in non-teamplay
2009-02-06 div0fix typo
2009-02-06 div0make centerprint font size cvar-customizable
2009-02-06 div0faster grenade spin
2009-02-06 div0centerprint handlign in csqc (#2555668 after large...
2009-02-06 div0[ 2555894 ] Ready restart countdown clientside
2009-02-06 div0[ 2555913 ] Strength and invincibility timer
2009-02-06 div0ready status indicator in scoreboard
2009-02-05 div0[ 2561119 ] Bugfix: timer color during warmup
2009-02-05 div0refactoring of portal transforms code to be generally...
2009-02-05 div0improved the shot origin adjuster:
2009-02-04 div0shotorg adjuster: make the client send the shot origin...
2009-02-04 div0shot org adjuster: alpha is good for the current model
2009-02-04 div0shot origin adjuster: use alpha 0.8
2009-02-04 div0exec shotorigin_adjuster.cfg - graphical shot origin...
2009-02-03 div0fixed prandom. It should now actually work - i.e. gibs...
2009-02-03 div0fix some typos
2009-02-03 div0add a new cheat "impulse 404"; some CSQC refactorings...
2009-02-03 div01. bring prandom back, this time maybe in a working...
2009-02-01 mand1ngaTurned aliases for rotating the camera into commands...
2009-02-01 div0cl_gibs_damageforcescale, cl_gibs_lifetime (idea by...
2009-01-31 div0fix cl_cmd commands
2009-01-31 mand1ngaDemo camera refactoring
2009-01-28 div0draw end trail of projectiles (should look better)
2009-01-28 div0remove all TEs that contain a permanent state.
2009-01-28 div0get rid of TE_CSQC_WARMUP
2009-01-27 div0moved some long taking entity update code into global...
2009-01-27 div0fix mapvote bugs
2009-01-27 div0fix access to mv_maps_mask
2009-01-27 div0make mapvote a shared ent too
2009-01-27 div0try to fix the previous commit
2009-01-27 div0make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie...
2009-01-26 div0sbar_increment_maptime
2009-01-26 div0fix laserguided missiles; remove prandom again, it...
2009-01-26 div0even more predictable prandom for now
2009-01-26 div0prandom() - an attempt to make random decisions predict...
2009-01-24 esteelmove the important messages a bit lower to make them...
2009-01-23 div0fix missing electro sounds and warnings
2009-01-23 div0add missing sound precache
2009-01-23 div0fix porto bouncing
2009-01-22 div0use less bytes; add a .void() reset to all entities...
2009-01-20 esteelthe old CSQC code is no longer needed and in case peopl...
2009-01-19 mand1ngaNew demo camera mode for looking always to the player
2009-01-19 div0casings sound fixed :P
2009-01-19 div0fix the weapons/rick1.wav sounds (instant rickroll...
2009-01-19 div0fix casings
2009-01-19 div0fix the other precaches
2009-01-19 div0move some weapon precache stuff to where it belongs...
2009-01-19 div0fix cl_gentle
2009-01-19 div0cl_gentle mode (test)
2009-01-18 div0missing file
2009-01-18 div0csqc casings
2009-01-18 div0client projectiles: use a better way to find the trace...
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