iapply the vid_conwidth/height ratio for the sprites
[divverent/nexuiz.git] / data / qcsrc / client / waypointsprites.qc
2008-10-05 div0iapply the vid_conwidth/height ratio for the sprites
2008-10-05 div0work around engine crash by drawing 2D polygons after...
2008-10-02 div0support cl_hidewaypoints 2 (hide all)
2008-10-02 div0new waypointsprite system, onslaught not yet supported