make movetypes code a bit more flexible (allow an entity to specify its MOVE_ type)
[divverent/nexuiz.git] / data / qcsrc / client / movetypes.qh
2009-02-09 div0make movetypes code a bit more flexible (allow an entit...
2009-01-17 div0moved gibbing from server to client
2009-01-16 div0the next batch of weapons using the new projectile...
2009-01-16 div0support move_avelocity too
2009-01-16 div0do bouncing client side (sound is still server side)