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slight csqc physics speedup, should not help much with gibs though
[divverent/nexuiz.git]
/
data
/
qcsrc
/
client
/
gibs.qc
2009-07-04
div0
slight csqc physics speedup, should not help much with...
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2009-06-20
div0
fix bot_sound_monopoly cvar
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2009-06-02
tzork
cl_gibs_maxcount and cl_casings_maxcount
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2009-05-30
mand1nga
Fix warning
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2009-05-29
mrbougo
More tweaks to the blood color, simulate te_bloodshower...
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2009-05-26
mrbougo
make human blood brighter, fix typo. one problem left...
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2009-05-26
mrbougo
new gib types: alien and robot_shiny, and blood types...
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2009-04-17
div0
avoid drawing clientwall/etc. with alpha <= 0.003
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2009-03-23
div0
gibs: handle wasfreed
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2009-02-03
div0
1. bring prandom back, this time maybe in a working...
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2009-02-01
div0
cl_gibs_damageforcescale, cl_gibs_lifetime (idea by...
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2009-01-26
div0
prandom() - an attempt to make random decisions predict...
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2009-01-19
div0
move some weapon precache stuff to where it belongs...
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2009-01-19
div0
fix cl_gentle
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2009-01-19
div0
cl_gentle mode (test)
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2009-01-18
div0
csqc casings
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2009-01-17
div0
use TR_SLIGHTBLOOD too
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2009-01-17
div0
make crylink no longer use an impact sound and effect...
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2009-01-17
div0
fix precache names of gibs
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2009-01-17
div0
fix typo
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2009-01-17
div0
transmit the sv_gentle state from server to client...
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2009-01-17
div0
moved gibbing from server to client
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