new gib types: alien and robot_shiny, and blood types, depending on playermodel
[divverent/nexuiz.git] / data / qcsrc / client / gibs.qc
2009-05-26 mrbougonew gib types: alien and robot_shiny, and blood types...
2009-04-17 div0avoid drawing clientwall/etc. with alpha <= 0.003
2009-03-23 div0gibs: handle wasfreed
2009-02-03 div01. bring prandom back, this time maybe in a working...
2009-02-01 div0cl_gibs_damageforcescale, cl_gibs_lifetime (idea by...
2009-01-26 div0prandom() - an attempt to make random decisions predict...
2009-01-19 div0move some weapon precache stuff to where it belongs...
2009-01-19 div0fix cl_gentle
2009-01-19 div0cl_gentle mode (test)
2009-01-18 div0csqc casings
2009-01-17 div0use TR_SLIGHTBLOOD too
2009-01-17 div0make crylink no longer use an impact sound and effect...
2009-01-17 div0fix precache names of gibs
2009-01-17 div0fix typo
2009-01-17 div0transmit the sv_gentle state from server to client...
2009-01-17 div0moved gibbing from server to client