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now all projectile hit effects are clientside
[divverent/nexuiz.git] / data / qcsrc / client / damage.qc
2009-01-17 div0now all projectile hit effects are clientside
2009-01-17 div0remove two debug prints
2009-01-17 div0make crylink no longer use an impact sound and effect...
2009-01-17 div0moved gibbing from server to client