do bouncing client side (sound is still server side)
[divverent/nexuiz.git] / data / qcsrc / client / csqc_constants.qc
2009-01-16 div0do bouncing client side (sound is still server side)
2009-01-15 div0handle RL, Seeker and Electro projectiles completely...
2009-01-13 mand1ngaAdded camera for demo playback.
2008-10-11 div0use DRAWFLAG_SCREEN for team radar now (warning: breaks...
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-04 div0use the new mipmap drawflag
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-08-29 div0make interpolation support slowmo
2008-08-26 div0CSQC handle func_sparks; more to come later (func_point...
2008-07-26 div0remove crosshair when not needed; show map name, time...
2008-07-04 blub0(experimental) CSQC Hud - can be turned off with "sbar_...
2008-03-15 div0Blub, thanks for your newline adding diff pointing...
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-02-27 urre.input_buttons need values to work
2008-02-12 urreAdded a clientside QuakeC base by Dresk and myself...