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do bouncing client side (sound is still server side)
[divverent/nexuiz.git]
/
data
/
qcsrc
/
client
/
csqc_constants.qc
2009-01-16
div0
do bouncing client side (sound is still server side)
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2009-01-15
div0
handle RL, Seeker and Electro projectiles completely...
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2009-01-13
mand1nga
Added camera for demo playback.
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2008-10-11
div0
use DRAWFLAG_SCREEN for team radar now (warning: breaks...
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2008-10-08
div0
renamed roughmap to radarmap; automatically sharpen it
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2008-10-04
div0
use the new mipmap drawflag
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2008-09-02
div0
huge patch that breaks everything: add a new stat ...
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2008-08-29
div0
make interpolation support slowmo
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2008-08-26
div0
CSQC handle func_sparks; more to come later (func_point...
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2008-07-26
div0
remove crosshair when not needed; show map name, time...
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2008-07-04
blub0
(experimental) CSQC Hud - can be turned off with "sbar_...
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2008-03-15
div0
Blub, thanks for your newline adding diff pointing...
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2008-03-15
blub0
my 'hello commit', i hope I didn't miss anything.....
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2008-02-27
urre
.input_buttons need values to work
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2008-02-12
urre
Added a clientside QuakeC base by Dresk and myself...
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