Cleanup cvar checks in sbar.qc under sbar_drawscoreboard, and add ping refresh interv...
[divverent/nexuiz.git] / data / qcsrc / client / Defs.qc
2009-10-11 fruitiexshow server record on the hud (race/cts)
2009-10-10 fruitiexclientside personal records system for race/cts
2009-07-11 div0experimental race penalty time system (entity fields...
2009-06-30 div0eol-style only
2009-06-23 div0directhit fix;
2009-06-11 mand1ngaSupport for accuracy stats by Diabolik. See your stats...
2009-05-04 greenmarineMove announcer sounds for remaining map time to CSQC...
2009-04-22 mrbougoNexball goes official :D
2009-01-28 div0remove all TEs that contain a permanent state.
2009-01-17 div0moved gibbing from server to client
2009-01-16 div0use servertime that LH just added :)
2009-01-16 div0do bouncing client side (sound is still server side)
2009-01-15 div0handle RL, Seeker and Electro projectiles completely...
2009-01-10 div0add a test csse for the blur: "blurtest" (only when...
2008-11-12 div0detect screen size using new DP feature
2008-10-22 div0- experimental CSQC change: get rid of old ONS team...
2008-10-22 div0onslaught sprite code is back, now using csqc. no radar...
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-19 esteelcrude way to display keybinds in the hud, currently...
2008-08-21 div0Race: send stuff to people spectating someone too ...
2008-08-11 div0better scoreboard forcing
2008-08-11 div0remove unuseds (except for the fteqcc bug ones)
2008-08-10 div0finish g_race_qualifying 2 mode (by adding a race displ...
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-07-26 div0remove crosshair when not needed; show map name, time...
2008-07-24 blub0CSQC part for the new score system (not really finished...
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-07-06 blub0Added the capture-counter and changed the CTF scoreboar...
2008-07-02 blub0Committed my CSQC stuff, let's see:
2008-02-12 urreAdded a clientside QuakeC base by Dresk and myself...