]> icculus.org git repositories - divverent/nexuiz.git/history - data/menu/data
fixed creategame weapon menu, and made some matching spelling corrections to
[divverent/nexuiz.git] / data / menu / data /
2006-02-16 lordhavocfixed creategame weapon menu, and made some matching...
2006-02-15 lordhavocrenamed almost all weapon cvars, added distinct cvars...
2006-02-15 savagexlimit particle quality to 1 in the menu and allow 0...
2006-02-12 kadaverjack- changed gl_picmip to 1 by default
2006-02-11 kadaverjack- "Kenny is ready" message for the ready button
2006-02-09 savagexnew effects default (bloom on but rtlighting off)
2006-02-09 kadaverjackfixed laser switch-to-last-weapon bug
2006-02-08 kadaverjack- anisotropy/gl_picmip switches, dropweapon/show_info...
2006-02-07 savagexnex damage set to 150
2006-02-05 savagexeven more conservative defaults (800x600 w/o bloom)
2006-02-02 esteeladded crosshair 6 to menu
2006-02-02 savagexnew range for crosshair size
2006-02-02 savagexreduce max brightness to sane levels
2006-01-27 savagex- old loading screen now in attic
2005-12-27 esteelcolor 0 now has a graphic too
2005-12-26 savagexuse new color gfx for player setup menu
2005-12-13 kadaverjackfixed bots (no more spectating bots at mapchange) and...
2005-12-12 esteellms now has a menu of its own
2005-12-12 esteelminstagib/lms menu entries
2005-12-05 blackFixed the crosshair selection.
2005-12-03 blackIgnore GameMode and add support for lms_ (Last Man...
2005-11-22 savagexnow supporting shirt colors
2005-11-21 savagexadd autoswitch option to menu
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...
2005-11-10 esteelhoming missles from Wazat, minor menu corrections
2005-11-07 savagexrename menu directories