]> icculus.org git repositories - divverent/nexuiz.git/history - data/maps
fix Port-O-Launch
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2008-08-26 m0rfarFix basementctf jumppads by using common/trigger textur...
2008-08-26 m0rfarNew slime2 texture.
2008-08-23 div0MapInfo:
2008-08-05 m0rfarLess distracting fog at close range.
2008-07-25 m0rfarctf on silvercity? no thanks.
2008-07-25 m0rfarRemove ctf support for starship. It's not symmetric.
2008-07-08 m0rfarFixed Bloodprisonctf's jumppads by targeting target_pos...
2008-07-05 m0rfarFixed Bleach jumpads by using target_position as target.
2008-07-02 blub0Committed my CSQC stuff, let's see:
2008-06-07 div0this track fits starship really better than the menu...
2008-06-07 div0- Rename CD track files to proper names
2008-06-05 div0aggressor plays keyhunt just fine
2008-05-30 div0added TDM modes for six maps
2008-04-10 esteelmap picture for ons-reborn
2008-04-02 esteeladded morphed's ons-reborn map, added some ons sound...
2008-03-25 m0rfarruiner: hush harmless warning.
2008-03-25 m0rfarStrength: clipped one grate and one hiding spot.
2008-03-25 m0rfarDocument final_rage compile settings
2008-03-22 strahlemannrecompiled reslimed using the -patchmeta switch. Lowere...
2008-03-21 m0rfardieselpower: match 2.3
2008-03-21 m0rfarbleach: match 2.3
2008-03-21 m0rfarstarship: nexuiz items.
2008-03-21 m0rfardarkzone: nexuiz items.
2008-03-21 m0rfarevilspace: Nexuiz items. Matches 2.3 now, but have...
2008-03-21 m0rfarwarfare: replaced most items to Nexuiz entities......
2008-03-21 m0rfarwarfare: Changed some q3 weapon names to nexuiz names...
2008-03-21 esteeltZork was so kind to fix a 'no damage in lava' bug...
2008-03-13 strahlemannchanged some 25 armors to 100 armors on dieselpower
2008-03-10 m0rfarUse my real name in author
2008-03-01 div0more TDM
2008-02-26 lordhavocimproved waypoints for silvercity
2008-02-25 kadaverjackand another one...
2008-02-25 div0winner dialog; bloodprisonctf now in the RIGHT size...
2008-02-14 lordhavocrecompiled bloodprisonctf with -scale 1.2, this fixed...
2008-02-13 m0rfarstrength:
2008-02-13 div0add bloodprisonctf
2008-02-09 m0rfarFix some ambient sounds in strength.
2008-02-09 m0rfarnull -> common/caulk. Apparently "NULL" texture gets...
2008-02-09 m0rfarFix ambient sounds on evilspace. And added textures...
2008-02-09 m0rfarFix some ambient sounds on bleach. ambient_03.ogg and...
2008-02-09 div0recompiled reslimed (after adding a playerclip to fix...
2008-02-03 savagexnew ruiner compile
2008-02-03 savagexfix a (barely visible) texture-not-found surface. This...
2008-01-30 div0don't need the mapcfgs any more
2008-01-24 lordhavocadded an Invincible powerup to Ruiner (Strength is...
2008-01-24 lordhavocsplit rain entity into two to avoid having particles...
2008-01-17 div0Tell the player when he is WINNER. WINNER image not...
2008-01-17 div0fix bug in campaign setup that breaks TDM mode
2008-01-16 div0Lots of cvars added, and starship recompile with better...
2008-01-15 savagexfix and tweak mirrors on starship. This is only the...
2008-01-05 div0aneurysm and stormkeep get keyhunt
2008-01-04 div0starship reflecctions (maybe un-reflect some glass...
2007-12-29 div0Suddenly found a starship.map on my computer ;)
2007-12-25 div0decoronized reslimed
2007-12-23 div0fog for silvercity and reslimed
2007-12-09 div0some fog for silvercity (requires a current DP engine...
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-17 div0enlarge map info dialog; commit map info files for...
2007-11-16 m0rfarToxic:
2007-11-01 m0rfarNew sky for Toxic.
2007-10-31 div0Strength.
2007-10-19 div0for some reason, ruiner had twice the water as it shoul...
2007-10-06 div0reflective water by Zombie and Urre; ruiner now uses...
2007-06-12 strahlemannupdated reslimed.map with the correct dom-point names
2007-06-11 kadaverjack- disable joysticks by default
2007-06-02 kadaverjackadded a few more waypoints on bleach, so bots hopefully...
2007-05-30 strahlemannnew levelshots for some maps to go with the new item...
2007-05-29 strahlemannfixed slime on reslimed. fixed water on runningman_1on1...
2007-05-29 m0rfartoxic: scrolling slime in tubes
2007-05-29 m0rfarDowner: Fixed z-fighting. Made jumppad grate transparen...
2007-05-28 strahlemannforgot to add the modified reslimed.map
2007-05-28 strahlemannfixed bugs on reslimed. mainly clipping. added moving...
2007-05-28 esteeltdm mapcfg files for final rage
2007-05-28 esteeltdm mapcfg files for runningmanctf
2007-05-28 esteelraised bot count on dieselpower to 7 to make it action...
2007-05-24 strahlemannfixed shoot-through-bug on soylent. fixed camp-spot...
2007-05-22 esteelcorrected usage/mentioning of the now renamed g_balance...
2007-05-19 esteeladjusted campaign skill based on playing and player...
2007-05-19 strahlemannfixed a floating lamp on reslimed
2007-05-18 strahlemannfixed 3 items, that were floating a bit too high
2007-05-18 esteelyou shall play reslimed in the campaign!
2007-05-18 strahlemannmoved *_slimepit.mapcfg to attic. Added new map reslime...
2007-05-18 esteelupdated campaign for the new maps
2007-05-18 div0added waypoints on silvercity to make the bots move...
2007-05-17 esteelraised beginning bot skills as they were too weak after...
2007-05-11 m0rfarFixed 4 stuck player spawns on Dismal.
2007-05-11 m0rfarFixed 2 floating rocket ammos by moving them 1qu.
2007-05-11 div0fix typos in map txt file; sv_jumpvelocity
2007-05-11 m0rfarFixed 4 floating armor shards. ("spawnflags" "1")
2007-05-11 m0rfarFixed 2 floating cells.
2007-05-11 m0rfarFixed 4 floating items on Toxic by moving them 1qu.
2007-05-09 div0accidentally committed a half compiled basement. Revert.
2007-05-07 div0new key model by Morphed, for now a replacement sprite...
2007-05-07 m0rfarFixed 1 floating armor shard on Stormkeep
2007-05-07 savagexfix floating rocket ammo and cell
2007-05-07 div0Diesel 1,139 EUR/l - seriously, recompiled dieselpower...
2007-05-05 div0dieselpower comeback
2007-05-05 div0keyhunt -> menu
2007-04-30 kadaverjackfixed 2 spawn points on silvercity, that were stuck...
2007-04-25 esteelnew map: final rage from tZork (reworked nexdm10 from...
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