renamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
[divverent/nexuiz.git] / data / glsl /
2006-06-12 lordhavocfurther half-precision optimizations for NVIDIA, and...
2006-06-12 div0glsl now supports SceneBrightness, makes HDR better
2006-04-30 lordhavocuse more full precision math, especially on offsetmappi...
2006-04-16 savagexsync glsl shader with DP CVS
2006-04-09 savagexOptimized shader with new (faster, more robust IMO...
2005-11-23 savagexdelete glsl shaders as they usually break with new...
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...