lossless jpegoptim run saving about 10 megabytes
[divverent/nexuiz.git] / data / gfx /
2006-06-01 esteelaccidently commited parts of the new demos menu with...
2006-05-28 esteelMenu adjusted to fit this new style made by Morphed
2006-05-25 vermeulenMorph's Campaign buttons
2006-05-22 esteelAdded campaign menu
2006-04-20 savagexupdate menu background (more clean)
2006-04-17 savagexavoid bilinear interpolation artifacts in the HUD numbers
2006-04-15 savagextry out some new loading message
2006-04-07 savagexmore transparent menu backdrop (could show off a "logo...
2006-03-14 kadaverjackadded gfx/num_minus.tga (mainly to reduce a warning...
2006-02-13 savagexpause gfx file
2006-01-28 savagex- new weapon icons for the HUD (thank you Morphed)
2006-01-22 savagexnew loading screen
2006-01-22 savagexmove old loading screen into attic
2006-01-09 esteelnew instant action button
2006-01-08 esteelprimitive version of instant action
2005-12-27 savagexwhite color for color selector
2005-12-26 savagexnew color gfx for the player setup menu
2005-12-21 aviroxAdded Urrebot
2005-12-21 aviroxCopied remotely
2005-12-17 kadaverjackfixed some bugs with scoretransfer on teamchange
2005-12-10 blackAdd the teamselect gfx (added a border to the buttons...
2005-12-03 savagexslightly change cursor so bilinear filtering won't...
2005-12-03 savagextidy up gfx
2005-12-03 savagexscaled menu background to be more memory friendly
2005-11-27 blackNew background, new cursor picture (less wasted space...
2005-11-12 savagexscaled more menu gfx to have power-of-two dimensions
2005-11-12 savagexresize menu background to have integer powers of two...
2005-11-09 esteelnew menu from morphed
2005-11-07 savagexcommit 1.2.1 game media