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2010-02-25 fruitiexfix typo
2010-02-25 fruitiexset rl detonatedelay to 9999, make electro an LG instea...
2010-02-24 fruitiexnew cvar: allow grenade speed_up to only affect z-axis...
2010-02-24 fruitiexresurrect the nexrun dm stuff with a *few* changes :)
2010-02-11 fruitiexdisable mortar secondary spread in nexrun balance
2010-01-16 fruitiexlifetime tweaks (little longer)...
2010-01-07 fruitiex(nexrun) halve the weapon animtimes to make switching...
2010-01-03 div0new cvar g_weaponspreadfactor
2009-12-19 div0remove some tabs from the balance config files to not...
2009-12-19 div0s/space/tab in the nexrun config (otherwise fails with...
2009-12-19 div0-cvar_check
2009-12-17 fruitiexweaken LG just a bit, increase electro direct hit damage
2009-12-04 fruitiexreplace hlac and cr
2009-12-03 fruitiextweak grenades so that they make exactly one bounce...
2009-12-02 fruitiexset armor and health rot pause to 1 to prevent spam...
2009-11-29 div0fix more broken cvars
2009-11-29 div0fix SOME missing cvars
2009-11-28 fruitiexadd a special g_start_weapon_* mode -2, "provide the...
2009-11-22 div0telefrag avoidance feature
2009-11-21 div0cvar hashes only
2009-11-19 fruitiexexperimental gauntlet, use it in nexrun, do a small...
2009-11-18 fruitiexexperimental lightningun, used in the nexrun balance
2009-11-11 div0oops, needed to lower tuba damage/force then :P
2009-11-11 div0WAY better tuba thanks to CSQC magic.
2009-11-10 fruitiexCommit the new clan arena mod, as well as make the...
2009-11-10 fruitiexbalance changes
2009-11-08 div0add back the falloff curve that was MEANT to be linear...
2009-11-08 div0now with REAL linear falloff (old formula was wrong)
2009-11-08 fruitiexenable gauss 2D spread, double bullet count on shotgun...
2009-11-07 div0yet another style: linear falloff
2009-11-07 div0different probability distributions for spread (quake...
2009-10-31 fruitiexallow picking armormediums up anytime too, set infinite...
2009-10-26 fruitiexbalance changes again
2009-10-25 fruitiexremove bounces on crylink secondary again, allow pickin...
2009-10-23 fruitiexweaken the laser, it used to be 500 dps :o
2009-10-21 fruitiexlast big balance changes, it can be considered stable now
2009-10-20 fruitiexlots of testing => another few balancing changes
2009-10-19 fruitiexmore respawntime/item tweaks and a rl change
2009-10-19 fruitiexhealth/armormedium 25, rl speed back to 1000
2009-10-19 div0laser projectile delay (STUUUUUPID)
2009-10-18 fruitiexrename something in physicsNexrun_dm.cfg, give shotgun...
2009-10-17 fruitiexammo usage completely revamped, do some rebalancing...
2009-10-16 fruitiexweaken mortar, stronger nex, settings should be rather...
2009-10-15 fruitiexweaken mortar dmg, give mortar secondary a higher radiu...
2009-10-15 div0sync crosshair effects to weapon switch delay
2009-10-14 fruitiexuse weaponreplace instead of sv_q3acompat_machineshotgu...
2009-10-14 fruitiexfix the hagar in CTS (balanceNexrun.cfg)
2009-10-14 fruitiexchange electro to DIY lightningun that is able to set...
2009-10-14 div0fix crosshair effects
2009-10-12 fruitiexgrenadelauncher tweaks, damage was way too high. balanc...
2009-10-12 fruitiexyet more balanceNexrun.cfg changes
2009-10-11 fruitiexcvar hashes...
2009-10-11 fruitiexmore balanceNexrun changes
2009-10-11 div0cvar checksums
2009-10-09 fruitiexadd missing cvars
2009-10-09 fruitiexnexrun balance changes
2009-10-09 fruitiexcvar hashes *sigh*
2009-10-09 div0cvar checksums for nexrun balance
2009-10-07 fruitiexweaponsNexrun* => balanceNexrun.cfg, with some tweaks...