raise items a bit higher on mapstart, that fixes missing armor shards/stuck healthpac...
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 19:39:31 +0000 (19:39 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 19:39:31 +0000 (19:39 +0000)
commite9803b3224a6438c2b3c07d1e57eb944ae1a2627
treef08320bf57d096e7975978c40b35719b6cf6a79e
parent4f570408c10825376e420656b4cdf9f30a0a7f62
raise items a bit higher on mapstart, that fixes missing armor shards/stuck healthpacks nexdm10

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1150 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/t_items.c