]> icculus.org git repositories - divverent/nexuiz.git/commit
changed setorigin lines to spawn items one unit higher, this seems to
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 8 Mar 2006 01:11:10 +0000 (01:11 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 8 Mar 2006 01:11:10 +0000 (01:11 +0000)
commite49fe3d049e45c2ebd0aa080562fc9ce94df5340
treea78c64c95d3542d503dadd6760ec40b0f03c2b74
parentf4f6974f8e3fe633abcfbdd439e8b77f343289af
changed setorigin lines to spawn items one unit higher, this seems to
cure the nexdm16 items falling through floors bug, why didn't anyone do
this before??

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1142 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/t_items.c