- fixed sv_maxspeed bug crazy.flash reported
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 8 Apr 2006 01:39:15 +0000 (01:39 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 8 Apr 2006 01:39:15 +0000 (01:39 +0000)
commitcde46f12e50330f69aef18053199dcc56dced4db
tree757e8df9f9c4c5088af25476fafef526a5c2f9e7
parent56f6d2a014bb0b6babf30cfa79c99b741fb9c602
- fixed sv_maxspeed bug crazy.flash reported
- runes have a height now, so they don't stick into the floor anymore
- runes are reset when they drop into trigger_hurt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/cl_physics.c
data/qcsrc/server/gamec/g_triggers.c
data/qcsrc/server/gamec/runematch.c