don't apply friction while bunnyhopping, this cures the framerate
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 7 Mar 2006 19:21:11 +0000 (19:21 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 7 Mar 2006 19:21:11 +0000 (19:21 +0000)
commitaf607056d903d0cf35251dd7e5173b9797d1df2d
tree20c969ab3d57f55b184bdfb5e98be35378699932
parentf3007ae955111afe5102a9d1fef7189181e3d23c
don't apply friction while bunnyhopping, this cures the framerate
dependence where higher framerates allowed faster bunnyhopping

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1138 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/cl_physics.c