reflective water by Zombie and Urre; ruiner now uses it; reflections are enabled...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 6 Oct 2007 21:18:37 +0000 (21:18 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 6 Oct 2007 21:18:37 +0000 (21:18 +0000)
commitaddabc17980565960608647a8db0c6b0ca219e7e
tree39f48685abc525340bb3441a649c42bb05ddbed8
parent0e7a307948bb0421cdfc70ef5c57ad991c79e4d0
reflective water by Zombie and Urre; ruiner now uses it; reflections are enabled from high.cfg upwards; TODO need a water texture that works better when reflections are off

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2816 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
24 files changed:
data/default.cfg
data/high.cfg
data/low.cfg
data/maps/ruiner.bsp
data/maps/ruiner.map
data/med.cfg
data/menu/data/effects.menu
data/menu/options/effects.menu
data/normal.cfg
data/omg.cfg
data/scripts/shaderlist.txt
data/scripts/water.shader [new file with mode: 0644]
data/textures/water/slime1.tga [new file with mode: 0644]
data/textures/water/slime1_norm.tga [new file with mode: 0644]
data/textures/water/slime2.tga [new file with mode: 0644]
data/textures/water/slime2_norm.tga [new file with mode: 0644]
data/textures/water/water0.tga [new file with mode: 0644]
data/textures/water/water0_norm.tga [new file with mode: 0644]
data/textures/water/water1.tga [new file with mode: 0644]
data/textures/water/water1_norm.tga [new file with mode: 0644]
data/textures/water/water2.tga [new file with mode: 0644]
data/textures/water/water2_norm.tga [new file with mode: 0644]
data/ultimate.cfg
data/ultra.cfg