revert the last change in case of the finish line spawns. Now, dying before finish...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 19 Dec 2009 16:32:07 +0000 (16:32 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 19 Dec 2009 16:32:07 +0000 (16:32 +0000)
commit9e88e787f6690e031206b216a57845fcbd6529ae
tree59fde9b1751db237524078a3b9e126d0355eb042
parente40aeb183d920e5f0b3fa8bff198334677bcd103
revert the last change in case of the finish line spawns. Now, dying before finish gets you to a last-place spawnpoint (due to race_place getting erased), dying after that gets you back to the very same spawn again, and dying after finish gets you to a race_place 0 spawnpoint.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8419 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/race.qc