electro secondary shots are now point size, so they won't bounce off
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 22:15:17 +0000 (22:15 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 22:15:17 +0000 (22:15 +0000)
commit6b6e3305ee3caf41e4abc3d8388de8c898343f07
treeb096a7261ea87e3e5ae08bf8c77ddfda5cdae0c9
parente9803b3224a6438c2b3c07d1e57eb944ae1a2627
electro secondary shots are now point size, so they won't bounce off
eachother (and can't be hit by bullets or nex shots, only splash damage
from projectile weapons)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1151 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/w_electro.c