r6263 | div0 | 2009-03-24 10:09:40 +0100 (Tue, 24 Mar 2009) | 3 lines
skyway can KH
put RL before Nex in weapon priority (LMS is better like that)
r6264 | div0 | 2009-03-24 11:06:51 +0100 (Tue, 24 Mar 2009) | 2 lines
make the campaign cheatproof by ignoring the cvars, and using ONLY the settings from the campaign file (PLEASE TEST)
r6265 | div0 | 2009-03-24 11:07:06 +0100 (Tue, 24 Mar 2009) | 2 lines
oops, forgot these files
r6266 | div0 | 2009-03-24 12:00:37 +0100 (Tue, 24 Mar 2009) | 2 lines
allow leaving campaign again :P
r6267 | div0 | 2009-03-24 12:01:53 +0100 (Tue, 24 Mar 2009) | 2 lines
domination: waypointsprites support to make it a viable mode in campaign
r6268 | div0 | 2009-03-24 12:02:44 +0100 (Tue, 24 Mar 2009) | 2 lines
sprites updates; Dom point sprites
r6269 | div0 | 2009-03-24 12:04:46 +0100 (Tue, 24 Mar 2009) | 2 lines
campaign: more fixes
r6270 | div0 | 2009-03-24 12:06:17 +0100 (Tue, 24 Mar 2009) | 2 lines
oops...
r6271 | div0 | 2009-03-24 12:08:46 +0100 (Tue, 24 Mar 2009) | 2 lines
also set the engine cvars timelimit and fraglimit so the scoreboard shows them right
r6272 | div0 | 2009-03-24 12:14:46 +0100 (Tue, 24 Mar 2009) | 3 lines
Downer + TDM
Campaign: allow up to 16 players (not 8)
r6273 | div0 | 2009-03-24 12:21:32 +0100 (Tue, 24 Mar 2009) | 2 lines
we no longer need mutator_reset.cfg
r6274 | div0 | 2009-03-24 13:30:39 +0100 (Tue, 24 Mar 2009) | 2 lines
rename the campaing txt file
r6275 | div0 | 2009-03-24 13:31:07 +0100 (Tue, 24 Mar 2009) | 2 lines
add a new campaign
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@6276
f962a42d-fe04-0410-a3ab-
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