fix primary fire shots to use the proper cvar name (now it's firing 7
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 22 Feb 2006 11:14:14 +0000 (11:14 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 22 Feb 2006 11:14:14 +0000 (11:14 +0000)
commit418b5f7fffb7c0469a8519e9fee287ff955ea6de
tree413a791de4d58e356b0e9287e80ca7bcf7571756
parent7cea850c2efc5078574b4aad15866c358e633617
fix primary fire shots to use the proper cvar name (now it's firing 7
shots again like it did before the cvar split)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1120 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/w_crylink.c