turn the angles the other way for consistency
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:43:08 +0000 (19:43 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:43:08 +0000 (19:43 +0000)
commit3f0b660efdec37862decaa040af844d58f9f6d19
tree93bb94a22204faa2dff1abe86161b2c819450fad
parent6484f1df10cb36703a8be2ec27e8a2b13b54d976
turn the angles the other way for consistency

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8696 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/client/projectile.qc
data/qcsrc/server/cheats.qc
data/qcsrc/server/portals.qc
data/qcsrc/warpzonelib/anglestransform.qc
data/qcsrc/warpzonelib/anglestransform.qh
data/qcsrc/warpzonelib/common.qc