- Fixed Triggers to work properly with TF maps (one entity needs a function though..)
authoravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 19 Feb 2006 15:57:52 +0000 (15:57 +0000)
committeravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 19 Feb 2006 15:57:52 +0000 (15:57 +0000)
commit3ef4c5c0bb48d685fe99dec2cd333688d48a1525
tree64338e9f62a23a3387cfb82cd4cafedab85a8aa5
parent200babecbcbab11c3aee294e22054fca6c8ebdfb
 - Fixed Triggers to work properly with TF maps (one entity needs a function though..)
 - Tweaked Civilian class stats a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1095 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
TeamNexuiz/game/gamec/class.c
TeamNexuiz/game/gamec/g_triggers.c
TeamNexuiz/game/gamec/tfdoors.c