added animmap for texture\evil8_fx\e8jumpspawn02_grey.jpg. runningman and bloodprison...
authorstrahlemann <strahlemann@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 16 Apr 2007 16:33:55 +0000 (16:33 +0000)
committerstrahlemann <strahlemann@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 16 Apr 2007 16:33:55 +0000 (16:33 +0000)
commit2468b293ae3392d7dd215545fc9c73c7bab2f516
tree1daee30425191dee2f35965d387cd041aae8321f
parent69070c3185fb83ce65a5bd6263e326b4bed293d1
added animmap for texture\evil8_fx\e8jumpspawn02_grey.jpg. runningman and bloodprison use it for example.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2328 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
15 files changed:
data/scripts/evil8_base.shader
data/textures/evil8_fx/e8jumpspawn02grey-1.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-1_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-2.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-2_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-3.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-3_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-4.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-4_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-5.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-5_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-6.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey-6_glow.jpg [new file with mode: 0644]
data/textures/evil8_fx/e8jumpspawn02grey.jpg
data/textures/evil8_fx/e8jumpspawn02grey_glow.jpg