-Renamed str_cvar to cvar_string.
authorblackhc <blackhc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 3 Jul 2005 20:49:54 +0000 (20:49 +0000)
committerblackhc <blackhc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 3 Jul 2005 20:49:54 +0000 (20:49 +0000)
commit21477a83f4f3f0fa12cd5259c548f78959bc4ca3
treeda5e37d35f8281d0bccbaa1db874073d7872ced8
parent91c3d69e520c41ff3946cb61f080543d80e8b531
-Renamed str_cvar to cvar_string.
-Updated mbuiltins.qc a bit.
-Data_Cvar now retrieves the default value from the engine if defValue is empty
 (Unused atm since DP's default value feature isnt working perfectly yet).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@478 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
scmenu/source/control/data/cvar.qc
scmenu/source/custom/creategame/maps.qc
scmenu/source/custom/player/avatar.qc
scmenu/source/custom/player/name.qc
scmenu/source/custom/video.qc
scmenu/source/mbuiltin.qc
scmenu/source/system/debug.qc
scmenu/source/system/isframe.qc