corrected spawnpoint orientation on nexdm15 (facing a wall is not nice :)), removed...
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 13 Feb 2006 18:14:19 +0000 (18:14 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 13 Feb 2006 18:14:19 +0000 (18:14 +0000)
commit165dc4be1e3d6173d1e94c1ff3b4026b876379f5
treee365243539a8fd8780ce11ecfcb00cead97ba03a
parent38bd7b64ae8ed0c51b55282ac4d8d5c4c893d731
corrected spawnpoint orientation on nexdm15 (facing a wall is not nice :)), removed reduntant impulse and turned one healthpack on nexdm12

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1037 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/maps/nexdm12.ent
data/maps/nexdm15.ent
data/qcsrc/server/gamec/cl_impulse.c