- return flag when it's in trigger_hurt
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 17 Feb 2006 01:36:27 +0000 (01:36 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 17 Feb 2006 01:36:27 +0000 (01:36 +0000)
commit0cc090ca3b6a88e71531417a973b5c4547ee9af3
tree8316f7b67b14065915b7269e6f3a314abded7b60
parente3d832cd064a53f64b0d34dfec47e3c91102736b
- return flag when it's in trigger_hurt
- cvars for lms starting armor/health and to enable/disable regeneration in lms
- allow spectators to join by pressing jump (just as observers)
- reduced nexbeam width to 16px so it isn't wider than the gun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1067 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/default.cfg
data/particles/nexbeam.tga
data/qcsrc/server/gamec/cl_client.c
data/qcsrc/server/gamec/cl_impulse.c
data/qcsrc/server/gamec/ctf.c
data/qcsrc/server/gamec/g_triggers.c