All turrets: Get rid of TFL_TURRCAPS_HEADATTACHED, all turrets use attached heads...
authortzork <tzork@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 11 Jan 2010 17:20:13 +0000 (17:20 +0000)
committertzork <tzork@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 11 Jan 2010 17:20:13 +0000 (17:20 +0000)
commit09f6c6c9046180b4bbdf679dd755cd2f9e874c3e
treeaa153650ce3a212880948bb7fb3c5de6de54ade6
parentf02ca3331d1f4ce888259061c6db4d9208325bc9
All turrets: Get rid of TFL_TURRCAPS_HEADATTACHED, all turrets use attached heads now.
Walker & eWheel: Get rid of verbstack and use .framegroups

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8494 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/models/turrets/walker_body.md3.framegroups [new file with mode: 0644]
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/tturrets/include/turrets_early.qh
data/qcsrc/server/tturrets/system/system_damage.qc
data/qcsrc/server/tturrets/system/system_main.qc
data/qcsrc/server/tturrets/system/system_misc.qc
data/qcsrc/server/tturrets/units/unit_ewheel.qc
data/qcsrc/server/tturrets/units/unit_walker.qc
data/unit_ewheel.cfg
data/unit_walker.cfg