]> icculus.org git repositories - divverent/nexuiz.git/commit
split terrain blocks either north-west to south-east *or* north-east to south-west...
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 24 May 2008 16:46:57 +0000 (16:46 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 24 May 2008 16:46:57 +0000 (16:46 +0000)
commit07bf856d84cdabfc0c27cdcf096a47632f52bb13
tree58f804d9b70d615b400d88bd979c0aeca83b01bd
parentef827efbf098705169dc94f3688ce627f4c46d9c
split terrain blocks either north-west to south-east *or* north-east to south-west depending on where the gradient is steeper. This mostly fixes jaggy "mountain-edges" seen when only splitting one way disregarding the gradient.
Also minor UI tweaks.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
tools/ImgToMap/src/imgtomap/JFrameMain.form
tools/ImgToMap/src/imgtomap/JFrameMain.java
tools/ImgToMap/src/imgtomap/MapWriter.java