// reflective water by Urre and Zombie textures/water/water0 { qer_editorimage textures/water/water0.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap q3map_globaltexture { map textures/water/water0.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/water/water1 { qer_editorimage textures/water/water1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap q3map_globaltexture { map textures/water/water1.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/water/water2 { qer_editorimage textures/water/water2.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap q3map_globaltexture { map textures/water/water2.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/water/slime1 { qer_editorimage textures/water/slime1.tga qer_trans 20 surfaceparm lightfilter surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap q3map_globaltexture { map textures/water/slime1.tga tcMod scroll 0.1 0.2 tcMod turb .1 .1 0 .01 tcmod scale .1 .1 tcMod stretch sin 1 0.05 0.2 .0015 tcmod rotate 0.5 } dp_reflect 3 1 1 1 0.5 } textures/water/slime2 { qer_editorimage textures/water/slime2.tga qer_trans 20 surfaceparm lightfilter surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap q3map_globaltexture { map textures/water/slime2.tga tcMod scroll 0.1 0.2 tcMod turb .1 .1 0 .01 tcmod scale .1 .1 tcMod stretch sin 1 0.05 0.2 .0015 tcmod rotate 0.5 blendfunc blend } dp_reflect 3 1 1 1 0.5 }