void GameCommand_Init() { // make gg call menu QC theCommands localcmd("alias qc_cmd \"menu_cmd $*\"\n"); } string _dumptree_space; void _dumptree_open(entity pass, entity me) { string s; s = me.toString(me); if(s == "") s = me.classname; else s = strcat(me.classname, ": ", s); print(_dumptree_space, etos(me), " (", s, ")"); if(me.firstChild) { print(" {\n"); _dumptree_space = strcat(_dumptree_space, " "); } else print("\n"); } void _dumptree_close(entity pass, entity me) { if(me.firstChild) { _dumptree_space = substring(_dumptree_space, 0, strlen(_dumptree_space) - 2); print(_dumptree_space, "}\n"); } } void GameCommand(string theCommand) { float argc; argc = tokenize(theCommand); if(argv(0) == "help" || argc == 0) { print("Usage: menu_cmd theCommand..., where possible theCommands are:\n"); print(" sync - reloads all cvars on the current menu page\n"); print(" directmenu ITEM - select a menu item as main item\n"); GameCommand_Generic("help"); return; } if(GameCommand_Generic(theCommand)) return; if(argv(0) == "sync") { loadAllCvars(main); return; } if(argv(0) == "directmenu") if(argc == 2) { // switch to a menu item m_goto(argv(1)); return; } if(argv(0) == "dumptree") { _dumptree_space = ""; depthfirst(main, parent, firstChild, nextSibling, _dumptree_open, _dumptree_close, NULL); return; } print("Invalid theCommand. For a list of supported theCommands, try menu_cmd help.\n"); }