void CampaignSetup(float n) { localcmd("exec mutator_reset.cfg\n"); localcmd("set g_campaign 1\n"); localcmd("set _campaign_name \""); localcmd(campaign_name); localcmd("\"\n"); localcmd("set _campaign_index "); localcmd(ftos(campaign_offset + n)); localcmd("\n"); localcmd(campaign_mutators[n]); localcmd("\n"); MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[n])); MapInfo_LoadMap(campaign_mapname[n]); }