// prandom - PREDICTABLE random number generator (not seeded yet) float prandom_seed; float prandom() { float c; c = crc16(FALSE, strcat(ftos(prandom_seed), ftos(prandom_seed + 3.1415926535))); prandom_seed = c; return c / 65536; // in [0..1[ } vector prandomvec() { vector v; do { v_x = prandom(); v_y = prandom(); v_z = prandom(); } while(v * v > 1); return v; } void psrandom(float seed) { prandom_seed = seed; }