// Property of Alientrap/AK // options/sound.menu Item Window Sound { size '600 600' Derive Picture Table1 { picture "gfx/table1" size '600 600' } Item Layout Layout { direction [Nex_DefaultVertDirection] size '600 600' origin '300 50' alignment [AlignFirst] Derive Nex_Option_Slider MusicVolume { text "Music Volume" target "::Data::Sound::CDVolume::Value" } Derive Nex_Option_Slider GameVolume { text "Game Volume" target "::Data::Sound::GameVolume::Value" } Derive Nex_Option_Slider AmbientVolume { text "Ambient Volume" target "::Data::Sound::AmbientVolume::Value" } Derive Nex_Option_Switch SwapStereo { text "Swap Stereo" target "::Data::Sound::SwapStereo::Switch" } Derive Nex_Void Seperator1 {} Derive TextButton Reset { normal "Reset to default" init Nex_Action_ResetData target "::Data::Sound" } } }