Item Layout LMS { direction [Nex_DefaultVertDirection] size '900 585' origin '600 50' alignment [AlignFirst] Derive Nex_Option_EditBox TimeLimit { text "Time Limit Override (disable: -1)" // use the same one from the basic menu target "Data::Server::TimeLimit::Text" } Derive Nex_Option_EditBox LMSLivesOverride { text "Starting Lives Override (disable: -1)" target "::Data::Game::LMS::LMSLivesOverride::Text" } Derive Nex_Option_EditBox LMSStartingShells { text "Starting Shells" target "::Data::Game::LMS::LMSStartingShells::Text" } Derive Nex_Option_EditBox LMSStartingNails { text "Starting Bullets" target "::Data::Game::LMS::LMSStartingNails::Text" } Derive Nex_Option_EditBox LMSStartingRockets { text "Starting Rockets" target "::Data::Game::LMS::LMSStartingRockets::Text" } Derive Nex_Option_EditBox LMSStartingCells { text "Starting Cells" target "::Data::Game::LMS::LMSStartingCells::Text" } Derive Nex_Option_Switch LMSJoin { text "Join Anytime" target "::Data::Game::LMS::LMSJoin::Switch" } Derive Nex_Option_EditBox LMSLastJoin { text "Min. Lives Left To Join" target "::Data::Game::LMS::LMSLastJoin::Text" } Derive Nex_Line Seperator {} Derive TextButton Reset { normal "Reset to default" init Nex_Action_ResetData target "::Data::Game::LMS" } }