5 _cl_playermodel models/player/marine.zym
15 // fullscreen 1024x768x32bit
20 // 2D resolution 800x600
25 hostname "Nexuiz Server"
27 seta g_viewweapon_bobintensity 1
28 seta g_viewweapon_q1pitching 1
38 cl_stairsmoothspeed 200
42 set g_fullbrightplayers 0
44 seta g_maplist "nexdm01 nexdm02 nexdm03 nexdm04 nexdm05 nexdm06 nexdm07 nexdm08 nexdm09 nexdm10 nexdm11 nexdm12 nexdm13 nexdm14 nexdm15 nexdm16 nexdmextra1"
46 // server game balance settings
47 set g_balance_armor_regen 0
48 set g_balance_armor_rot 0.1
49 set g_balance_armor_stable 100
50 set g_balance_armor_start 0
51 set g_balance_health_regen 0.1
52 set g_balance_health_rot 0.1
53 set g_balance_health_stable 100
54 set g_balance_health_start 150
55 set g_balance_jumpheight 300
56 set g_balance_maxairspeed 50
57 set g_balance_selfdamagepercent 0.6
58 set g_balance_weaponswitchdelay 0.3
59 // powerup balance settings
60 set g_balance_powerup_invincible_takedamage 0.2
61 set g_balance_powerup_invincible_time 30
62 set g_balance_powerup_strength_damage 3
63 set g_balance_powerup_strength_force 4
64 set g_balance_powerup_strength_time 30
65 // weapon balance settings
66 set g_balance_laser_damage 15
67 set g_balance_laser_edgedamage 10
68 set g_balance_laser_force 200
69 set g_balance_laser_radius 70
70 set g_balance_laser_speed 3000
71 set g_balance_laser_refire 0.3
72 set g_balance_shotgun_bullets 10
73 set g_balance_shotgun_damage 3.5
74 set g_balance_shotgun_spread 0.07
75 set g_balance_shotgun_refire 0.7
76 set g_balance_shotgun_refire2 1.3
77 set g_balance_shotgun_refire3 0.2
78 set g_balance_uzi_damage 5
79 set g_balance_uzi_refire 0.05
80 set g_balance_uzi_spread 0.05
81 set g_balance_uzi_damage2 15
82 set g_balance_uzi_refire2 0.2
83 set g_balance_uzi_spread2 0.01
84 set g_balance_grenadelauncher_damage 65
85 set g_balance_grenadelauncher_edgedamage 35
86 set g_balance_grenadelauncher_force 400
87 set g_balance_grenadelauncher_radius 140
88 set g_balance_grenadelauncher_speed 2000
89 set g_balance_grenadelauncher_speed2 900
90 set g_balance_grenadelauncher_speed2_up 200
91 set g_balance_grenadelauncher_speed_up 200
92 set g_balance_grenadelauncher_refire 0.8
93 set g_balance_electro_ballspeed 900
94 set g_balance_electro_ballspeed_up 200
95 set g_balance_electro_damage 90
96 set g_balance_electro_edgedamage 45
97 set g_balance_electro_force 200
98 set g_balance_electro_radius 100
99 set g_balance_electro_refire 1
100 set g_balance_electro_speed 2000
101 set g_balance_crylink_damage 20
102 set g_balance_crylink_edgedamage 0
103 set g_balance_crylink_force 55
104 set g_balance_crylink_radius 3
105 set g_balance_crylink_refire 0.4
106 set g_balance_crylink_speed 1800
107 set g_balance_crylink_spread 0.15
108 set g_balance_nex_damage 200
109 set g_balance_nex_refire 1
110 set g_balance_hagar_damage 40
111 set g_balance_hagar_edgedamage 15
112 set g_balance_hagar_force 100
113 set g_balance_hagar_radius 70
114 set g_balance_hagar_speed 3000
115 set g_balance_hagar_speed2 1400
116 set g_balance_hagar_speed2_up 100
117 set g_balance_rocketlauncher_damage 130
118 set g_balance_rocketlauncher_edgedamage 50
119 set g_balance_rocketlauncher_force 600
120 set g_balance_rocketlauncher_radius 170
121 set g_balance_rocketlauncher_speed 850
122 set g_balance_rocketlauncher_refire 1.2
132 r_shadow_bumpscale_basetexture 5
133 r_shadow_realtime_world 1
134 r_shadow_realtime_world_lightmaps 1
140 scr_screenshot_jpeg 1
141 scr_screenshot_jpeg_quality 0.9
142 sv_maxvelocity 1000000000
145 alias +attack2 +button3
146 alias -attack2 -button3
149 alias +crouch +button5
150 alias -crouch -button5
151 alias weapnext "impulse 10"
152 alias weapprev "impulse 12"
153 alias bot_add "impulse 100"
154 alias bot_add2 "impulse 101"
155 alias bot_kick "impulse 102"
156 alias bot_cam "impulse 102"
157 alias bot_wayedit "impulse 102"
164 bind UPARROW +forward
165 bind LEFTARROW +moveleft
167 bind RIGHTARROW +moveright
186 bind MWHEELUP weapnext
187 bind MWHEELDOWN weapprev
195 bind ESCAPE togglemenu