]> icculus.org git repositories - divverent/nexuiz.git/blob - qcsrc/default.cfg
crylink projectiles redesigned (it now resembles a flak cannon)
[divverent/nexuiz.git] / qcsrc / default.cfg
1 bind TAB "+showscores"
2 bind ENTER "+jump"
3 bind ESCAPE "togglemenu"
4 bind SPACE "+jump"
5 bind ' ""
6 bind , ""
7 bind - "sizedown"
8 bind 0 "impulse 0"
9 bind 1 "impulse 1"
10 bind 2 "impulse 2"
11 bind 3 "impulse 3"
12 bind 4 "impulse 4"
13 bind 5 "impulse 5"
14 bind 6 "impulse 6"
15 bind 7 "impulse 7"
16 bind 8 "impulse 8"
17 bind 9 "impulse 9"
18 bind = "sizeup"
19 bind [ ""
20 bind \ "slowmo 0"
21 bind ] ""
22 bind _ "sizedown"
23 bind ` "toggleconsole"
24 bind a "+moveleft"
25 bind b ""
26 bind c ""
27 bind d "+moveright"
28 bind e ""
29 bind f ""
30 bind g ""
31 bind h ""
32 bind i ""
33 bind j ""
34 bind k ""
35 bind l ""
36 bind m ""
37 bind n ""
38 bind o ""
39 bind p ""
40 bind q ""
41 bind r ""
42 bind s "+back"
43 bind t "messagemode"
44 bind u ""
45 bind v ""
46 bind w "+forward"
47 bind x ""
48 bind y ""
49 bind z ""
50 bind ~ "toggleconsole"
51 bind UPARROW "+forward"
52 bind DOWNARROW "+back"
53 bind LEFTARROW "+left"
54 bind RIGHTARROW "+right"
55 bind ALT "+strafe"
56 bind CTRL "+attack"
57 bind SHIFT "+crouch"
58 bind F1 "help"
59 bind F2 "menu_save"
60 bind F3 "menu_load"
61 bind F4 "menu_options"
62 bind F5 "menu_multiplayer"
63 bind F6 "echo Quicksaving...; wait; save quick"
64 bind F9 "echo Quickloading...; wait; load quick"
65 bind F10 "quit"
66 bind F11 "screenshot"
67 bind F12 "screenshot"
68 bind INS "+klook"
69 bind DEL "+lookdown"
70 bind PGDN "+lookup"
71 bind END "centerview"
72 bind PAUSE "pause"
73 bind CAPSLOCK "impulse 7"
74 bind MOUSE1 "+attack"
75 bind MOUSE2 "+button3"
76 bind MOUSE3 "+button4"
77 bind MWHEELUP "impulse 10"
78 bind MWHEELDOWN "impulse 12"
79 scr_screenshot_jpeg_quality "0.9"
80 scr_screenshot_jpeg "1"
81 vid_pixelaspect "1"
82 vid_conheight "768"
83 vid_conwidth "1024"
84 showpause "1"
85 showturtle "0"
86 showram "1"
87 scr_conforcewhiledisconnected "0"
88 scr_conbrightness "0.2"
89 scr_conalpha "0.7"
90 scr_conspeed "900"
91 viewsize "110"
92 fov "90"
93 cl_decals_fadetime "20"
94 cl_decals_time "0"
95 cl_decals "1"
96 cl_particles_bubbles "1"
97 cl_particles_sparks "1"
98 cl_particles_smoke_alphafade "0.55"
99 cl_particles_smoke_alpha "0.5"
100 cl_particles_smoke "1"
101 cl_particles_bulletimpacts "1"
102 cl_particles_explosions_shell "0"
103 cl_particles_explosions_sparks "1"
104 cl_particles_explosions_smokes "0"
105 cl_particles_explosions_bubbles "1"
106 cl_particles_blood_bloodhack "1"
107 cl_particles_blood_alpha "1"
108 cl_particles_blood "1"
109 cl_particles_bloodshowers "1"
110 cl_particles_size "1"
111 cl_particles_quality "1"
112 cl_particles "1"
113 cl_noplayershadow "0"
114 cl_beams_lightatend "0"
115 cl_beams_relative "1"
116 cl_beams_polygons "1"
117 cl_stainmapsclearonload "0"
118 cl_stainmaps "0"
119 cl_explosions_lifetime "0.5"
120 cl_explosions_size_end "128"
121 cl_explosions_size_start "16"
122 cl_explosions_alpha_end "0"
123 cl_explosions_alpha_start "1.5"
124 m_side "0.8"
125 m_forward "1"
126 m_yaw "0.022"
127 m_pitch "0.022"
128 freelook "1"
129 sensitivity "6"
130 lookstrafe "0"
131 lookspring "0"
132 cl_anglespeedkey "1.5"
133 cl_pitchspeed "150"
134 cl_yawspeed "140"
135 cl_movespeedkey "2.0"
136 cl_sidespeed "480"
137 cl_backspeed "480"
138 cl_forwardspeed "480"
139 cl_upspeed "400"
140 snd_swapstereo "0"
141 _snd_mixahead "0.1"
142 snd_streaming "1"
143 snd_staticvolume "1"
144 bgmvolume "1"
145 volume "1"
146 r_lightningbeam_qmbtexture "0"
147 r_lightningbeam_color_blue "1"
148 r_lightningbeam_color_green "1"
149 r_lightningbeam_color_red "1"
150 r_lightningbeam_repeatdistance "1024"
151 r_lightningbeam_scroll "5"
152 r_lightningbeam_thickness "4"
153 sbar_alpha_fg "1"
154 sbar_alpha_bg "0.4"
155 showdate_format "%Y-%m-%d"
156 showdate "0"
157 showtime_format "%H:%M:%S"
158 showtime "0"
159 showfps "0"
160 r_explosionclip "1"
161 gl_flashblend "1"
162 r_coronas "1"
163 r_modellights "8"
164 crosshair_static "1"
165 crosshair_size "0.8"
166 crosshair_flashrange "0.1"
167 crosshair_flashspeed "2"
168 crosshair_alpha "1"
169 crosshair_brightness "1"
170 r_detailtextures "1"
171 r_skyscroll2 "2"
172 r_skyscroll1 "1"
173 r_sky "1"
174 r_editlights_rtlightscolorscale "2"
175 r_editlights_rtlightssizescale "0.7"
176 r_editlights_quakelightsizescale "0.8"
177 r_shadow_realtime_world_shadows "0"
178 r_shadow_realtime_world_lightmaps "0"
179 r_shadow_realtime_world_dlightshadows "0"
180 r_shadow_realtime_dlight_shadows "0"
181 r_shadow_realtime_dlight "1"
182 r_shadow_gloss "1"
183 r_watershader "1"
184 r_waterscroll "1"
185 r_lerpmodels "1"
186 r_lerpsprites "1"
187 r_dynamic "1"
188 r_wateralpha "1"
189 r_fullbrights "0"
190 r_meshqueue_entries "16"
191 scr_zoomwindow_fov "20"
192 scr_zoomwindow_viewsizey "20"
193 scr_zoomwindow_viewsizex "20"
194 scr_zoomwindow "0"
195 gl_dither "1"
196 gl_polyblend "1"
197 r_waterwarp "1"
198 gl_texture_anisotropy "1"
199 r_precachetextures "1"
200 r_lerpimages "1"
201 gl_picmip "0"
202 gl_max_size "2048"
203 gl_max_scrapsize "256"
204 joystick "0"
205 m_filter "0"
206 gl_combine "1"
207 vid_mouse "1"
208 vid_vsync "1"
209 vid_bitsperpixel "32"
210 vid_fullscreen "1"
211 v_hwgamma "1"
212 v_color_white_b "1"
213 v_color_white_g "1"
214 v_color_white_r "1"
215 v_color_grey_b "0.5"
216 v_color_grey_g "0.5"
217 v_color_grey_r "0.5"
218 v_color_black_b "0"
219 v_color_black_g "0"
220 v_color_black_r "0"
221 v_color_enable "0"
222 v_contrast "1"
223 v_brightness "0"
224 v_gamma "1.125000"
225 sv_maxrate "10000"
226 sv_aim "2"
227 sv_master4 ""
228 sv_master3 ""
229 sv_master2 ""
230 sv_master1 ""
231 sv_heartbeatperiod "180"
232 hostname "Deathmatch Game"
233 r_mipskins "0"
234 r_mipsprites "1"
235 r_miplightmaps "0"
236 saved4 "0"
237 saved3 "127.031"
238 saved2 "0"
239 saved1 "1"
240 savedgamecfg "0"
241 con_notify "4"
242 con_notifytime "3"
243 timeformat "[%b %e %X] "
244 timestamps "0"
245 sys_ticrate "0.05"
246 sv_echobprint "1"
247 host_maxfps "1000"
248 host_minfps "10"
249 _cl_rate "10000"
250 _cl_color "0"
251 _cl_name "Player"
252 chase_active "0"
253 chase_up "20"
254 chase_back "100"
255 cl_stairsmoothspeed "160"
256 crosshair "5"
257 sys_usetimegettime "1"
258 sv_maxvelocity "100000"
259 sv_maxspeed "400"
260 sv_accelerate "5.5"
261 sv_friction "5"
262 r_shadow_realtime_world "1"
263 r_shadow_realtime_world_shadows "0"
264 r_shadow_realtime_world_lightmaps "1"
265 r_shadow_bumpscale_basetexture "5"
266 r_shadow_gloss "1.4"
267 vid_fullscreen "1"
268 in_pitch_max "90"
269 in_pitch_min "-90"
270 seta "cl_weapon_bobintensity" "1"
271 seta "cl_weapon_q1pitching" "1"
272 vid_conheight "600"
273 vid_conwidth "800"
274 developer "0"
275 r_bloom "1"
276 _cl_playerskin "textures/fshock"
277 _cl_playermodel "models/player/fshock.zym"
278 r_shadow_realtime_world_shadows "1"
279 vid_height "768"
280 vid_width "1024"
281 sv_stepheight "34"
282
283 // weapon settings:
284 set g_balance_laser_damage 15
285 set g_balance_laser_edgedamage 15
286 set g_balance_laser_force 200
287 set g_balance_laser_radius 50
288 set g_balance_laser_speed 1000
289 set g_balance_shotgun_damage 3.5
290 set g_balance_shotgun_bullets 10
291 set g_balance_uzi_damage 4
292 set g_balance_uzi_spread 0.1
293 set g_balance_uzi_spread2 0.01
294 set g_balance_uzi_refire 0.05
295 set g_balance_grenadelauncher_damage 65
296 set g_balance_grenadelauncher_edgedamage 35
297 set g_balance_grenadelauncher_force 400
298 set g_balance_grenadelauncher_radius 140
299 set g_balance_grenadelauncher_speed 2000
300 set g_balance_grenadelauncher_speed_up 200
301 set g_balance_grenadelauncher_speed2 900
302 set g_balance_grenadelauncher_speed2_up 200
303 set g_balance_electro_damage 90
304 set g_balance_electro_edgedamage 45
305 set g_balance_electro_force 200
306 set g_balance_electro_radius 100
307 set g_balance_electro_refire 1
308 set g_balance_electro_speed 2000
309 set g_balance_electro_ballspeed 900
310 set g_balance_electro_ballspeed_up 200
311 set g_balance_crylink_damage 20
312 set g_balance_crylink_edgedamage 0
313 set g_balance_crylink_force 55
314 set g_balance_crylink_radius 3
315 set g_balance_crylink_speed 1800
316 set g_balance_crylink_spread 0.15
317 set g_balance_crylink_refire 0.4
318 set g_balance_nex_damage 200
319 set g_balance_hagar_damage 40
320 set g_balance_hagar_edgedamage 15
321 set g_balance_hagar_force 100
322 set g_balance_hagar_radius 70
323 set g_balance_hagar_speed 3000
324 set g_balance_hagar_speed2 1400
325 set g_balance_hagar_speed2_up 100
326 set g_balance_rocketlauncher_damage 130
327 set g_balance_rocketlauncher_edgedamage 50
328 set g_balance_rocketlauncher_force 600
329 set g_balance_rocketlauncher_radius 170
330 set g_balance_rocketlauncher_speed 850