7 numAnimatedComponents 6
11 "weapon" 0 63 0 // origin
12 "shot" 1 0 0 // weapon
13 "shell" 1 0 0 // weapon
17 ( -0.989949 -9.491833 -16.354476 ) ( 24.444487 0.989949 0.000000 )
18 ( -0.989949 -9.491313 -16.250863 ) ( 23.627499 0.989949 0.000000 )
19 ( -0.989949 -9.490981 -16.162741 ) ( 23.097927 0.989949 0.000000 )
20 ( -0.989949 -9.490856 -16.125166 ) ( 22.893407 0.989949 0.000000 )
21 ( -0.989949 -9.490940 -16.145563 ) ( 23.028927 0.989949 0.000000 )
22 ( -0.989949 -9.491177 -16.203002 ) ( 23.404610 0.989949 0.000000 )
23 ( -0.989949 -9.491485 -16.276722 ) ( 23.893502 0.989949 0.000000 )
24 ( -0.989949 -9.491737 -16.334108 ) ( 24.293749 0.989949 0.000000 )
28 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 )
29 ( 3.595824 -6.989619 -15.212333 ) ( -0.000000 0.000000 0.000332 )
30 ( 20.633042 1.184063 6.355701 ) ( 0.000000 0.000000 -0.000332 )
31 ( 6.296125 -2.348547 3.306670 ) ( 0.000000 -0.000000 -0.000332 )
35 3.595824 -6.989619 -15.212333 -0.000000 0.000000 0.000332
39 2.846030 -6.989120 -15.212333 0.000001 0.004121 0.000332
43 2.378801 -6.988810 -15.218506 0.000003 0.007869 0.000332
47 2.203587 -6.988694 -15.224679 0.000003 0.009607 0.000332
51 2.324680 -6.988774 -15.223582 0.000003 0.008753 0.000332
55 2.660043 -6.988997 -15.220491 0.000002 0.006348 0.000332
59 3.097868 -6.989288 -15.216522 0.000001 0.003259 0.000332
63 3.458894 -6.989528 -15.213431 0.000000 0.000854 0.000332