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Ronan
[divverent/nexuiz.git] / data / weaponsPro.cfg
1 set g_start_weapon_laser 1
2 set g_start_weapon_shotgun 1
3 set g_start_weapon_uzi 0
4 set g_start_weapon_grenadelauncher 0
5 set g_start_weapon_electro 0
6 set g_start_weapon_crylink 0
7 set g_start_weapon_nex 0
8 set g_start_weapon_hagar 0
9 set g_start_weapon_rocketlauncher 0
10 set g_start_weapon_minstanex 0
11 set g_start_weapon_porto 0
12 set g_start_weapon_hook 0
13 set g_start_ammo_shells 40
14 set g_start_ammo_nails 0
15 set g_start_ammo_rockets 0
16 set g_start_ammo_cells 0
17 set g_pickup_shells 30
18 set g_pickup_shells_max 120
19 set g_pickup_nails 50
20 set g_pickup_nails_max 200
21 set g_pickup_rockets 30
22 set g_pickup_rockets_max 120
23 set g_pickup_cells 30
24 set g_pickup_cells_max 120
25 set g_pickup_armorsmall 5
26 set g_pickup_armorsmall_max 200
27 set g_pickup_armormedium 25
28 set g_pickup_armormedium_max 100
29 set g_pickup_armorlarge 100
30 set g_pickup_armorlarge_max 200
31 set g_pickup_healthsmall 5
32 set g_pickup_healthsmall_max 100
33 set g_pickup_healthmedium 25
34 set g_pickup_healthmedium_max 100
35 set g_pickup_healthlarge 50
36 set g_pickup_healthlarge_max 100
37 set g_pickup_healthmega 100
38 set g_pickup_healthmega_max 200
39 set g_pickup_respawntime_short 15
40 set g_pickup_respawntime_medium 20
41 set g_pickup_respawntime_long 30
42 set g_pickup_respawntime_powerup 120
43
44 set g_balance_laser_primary_damage 20
45 set g_balance_laser_primary_edgedamage 10
46 set g_balance_laser_primary_force 400
47 set g_balance_laser_primary_radius 70
48 set g_balance_laser_primary_speed 9000
49 set g_balance_laser_primary_refire 0.3
50 set g_balance_laser_primary_animtime 0.3
51 set g_balance_laser_primary_lifetime 30
52 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
53 set g_balance_laser_secondary_damage 20
54 set g_balance_laser_secondary_edgedamage 10
55 set g_balance_laser_secondary_force 400
56 set g_balance_laser_secondary_radius 70
57 set g_balance_laser_secondary_speed 9000
58 set g_balance_laser_secondary_refire 0.3
59 set g_balance_laser_secondary_animtime 0.3
60 set g_balance_laser_secondary_lifetime 30
61
62 set g_balance_shotgun_primary_bullets 4
63 set g_balance_shotgun_primary_damage 6
64 set g_balance_shotgun_primary_force 0
65 set g_balance_shotgun_primary_spread 0.06
66 set g_balance_shotgun_primary_refire 0.3
67 set g_balance_shotgun_primary_animtime 0.2
68 set g_balance_shotgun_primary_ammo 1
69 set g_balance_shotgun_secondary_bullets 4
70 set g_balance_shotgun_secondary_damage 6
71 set g_balance_shotgun_secondary_force 0
72 set g_balance_shotgun_secondary_spread 0.06
73 set g_balance_shotgun_secondary_refire 1
74 set g_balance_shotgun_secondary_animtime 0.2
75 set g_balance_shotgun_secondary_ammo 1
76
77 set g_balance_uzi_first_damage 30
78 set g_balance_uzi_first_force 0
79 set g_balance_uzi_first_spread 0.01
80 set g_balance_uzi_first_refire 0.4
81 set g_balance_uzi_first_ammo 1
82 set g_balance_uzi_sustained_damage 10
83 set g_balance_uzi_sustained_force 0
84 set g_balance_uzi_sustained_spread 0.03
85 set g_balance_uzi_sustained_refire 0.1
86 set g_balance_uzi_sustained_ammo 1
87
88 set g_balance_grenadelauncher_primary_damage 60
89 set g_balance_grenadelauncher_primary_edgedamage 20
90 set g_balance_grenadelauncher_primary_force 400
91 set g_balance_grenadelauncher_primary_radius 140
92 set g_balance_grenadelauncher_primary_speed 2000
93 set g_balance_grenadelauncher_primary_speed_up 200
94 set g_balance_grenadelauncher_primary_lifetime 30
95 set g_balance_grenadelauncher_primary_refire 0.5
96 set g_balance_grenadelauncher_primary_animtime 0.3
97 set g_balance_grenadelauncher_primary_ammo 2
98 set g_balance_grenadelauncher_secondary_damage 60
99 set g_balance_grenadelauncher_secondary_edgedamage 20
100 set g_balance_grenadelauncher_secondary_force 400
101 set g_balance_grenadelauncher_secondary_radius 140
102 set g_balance_grenadelauncher_secondary_speed 1400
103 set g_balance_grenadelauncher_secondary_speed_up 200
104 set g_balance_grenadelauncher_secondary_lifetime 2.5
105 set g_balance_grenadelauncher_secondary_refire 0.5
106 set g_balance_grenadelauncher_secondary_animtime 0.3
107 set g_balance_grenadelauncher_secondary_ammo 2
108 set g_balance_grenadelauncher_secondary_health 10
109
110 set g_balance_electro_primary_damage 50
111 set g_balance_electro_primary_edgedamage 10
112 set g_balance_electro_primary_force 200
113 set g_balance_electro_primary_radius 200
114 set g_balance_electro_primary_speed 2000
115 set g_balance_electro_primary_lifetime 30
116 set g_balance_electro_primary_refire 0.5
117 set g_balance_electro_primary_animtime 0.3
118 set g_balance_electro_primary_ammo 2
119 set g_balance_electro_secondary_damage 50
120 set g_balance_electro_secondary_spread 0
121 set g_balance_electro_secondary_edgedamage 10
122 set g_balance_electro_secondary_force 200
123 set g_balance_electro_secondary_radius 200
124 set g_balance_electro_secondary_speed 700
125 set g_balance_electro_secondary_speed_up 200
126 set g_balance_electro_secondary_lifetime 5
127 set g_balance_electro_secondary_refire 0.3
128 set g_balance_electro_secondary_animtime 0.3
129 set g_balance_electro_secondary_ammo 2
130 set g_balance_electro_secondary_health 5
131 set g_balance_electro_combo_damage 70
132 set g_balance_electro_combo_edgedamage 0
133 set g_balance_electro_combo_force 200
134 set g_balance_electro_combo_radius 250
135
136 set g_balance_crylink_primary_damage 15
137 set g_balance_crylink_primary_edgedamage 0
138 set g_balance_crylink_primary_force 0
139 set g_balance_crylink_primary_radius 20
140 set g_balance_crylink_primary_speed 7000
141 set g_balance_crylink_primary_spread 0
142 set g_balance_crylink_primary_shots 1
143 set g_balance_crylink_primary_bounces 0
144 set g_balance_crylink_primary_refire 0.1
145 set g_balance_crylink_primary_animtime 0.1
146 set g_balance_crylink_primary_ammo 1
147 set g_balance_crylink_primary_bouncedamagefactor 0.5
148
149 set g_balance_crylink_primary_middle_lifetime 30 // range: virtually infinite
150 set g_balance_crylink_primary_middle_fadetime 0
151 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
152 set g_balance_crylink_primary_star_fadetime 0.2
153 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
154 set g_balance_crylink_primary_other_fadetime 0.2
155
156 set g_balance_crylink_secondary_damage 15
157 set g_balance_crylink_secondary_edgedamage 0
158 set g_balance_crylink_secondary_force 100
159 set g_balance_crylink_secondary_radius 20
160 set g_balance_crylink_secondary_speed 7000
161 set g_balance_crylink_secondary_spread 0.08
162 set g_balance_crylink_secondary_shots 5
163 set g_balance_crylink_secondary_bounces 0
164 set g_balance_crylink_secondary_refire 0.6
165 set g_balance_crylink_secondary_animtime 0.3
166 set g_balance_crylink_secondary_ammo 5
167 set g_balance_crylink_secondary_bouncedamagefactor 0.5
168
169 set g_balance_crylink_secondary_middle_lifetime 30 // range: virtually infinite
170 set g_balance_crylink_secondary_middle_fadetime 0
171 set g_balance_crylink_secondary_line_lifetime 30 // range: virtually infinite
172 set g_balance_crylink_secondary_line_fadetime 0
173
174 set g_balance_nex_damage 70
175 set g_balance_nex_force 0
176 set g_balance_nex_refire 0.7
177 set g_balance_nex_animtime 0.3
178 set g_balance_nex_ammo 5
179
180 set g_balance_minstanex_refire 1
181 set g_balance_minstanex_animtime 0.3
182 set g_balance_minstanex_ammo 10
183
184 set g_balance_hagar_primary_damage 40
185 set g_balance_hagar_primary_edgedamage 20
186 set g_balance_hagar_primary_force 0
187 set g_balance_hagar_primary_radius 120
188 set g_balance_hagar_primary_spread 0
189 set g_balance_hagar_primary_speed 3000
190 set g_balance_hagar_primary_lifetime 30
191 set g_balance_hagar_primary_refire 0.3
192 set g_balance_hagar_primary_ammo 1
193 set g_balance_hagar_secondary_damage 40
194 set g_balance_hagar_secondary_edgedamage 20
195 set g_balance_hagar_secondary_force 0
196 set g_balance_hagar_secondary_radius 120
197 set g_balance_hagar_secondary_spread 0
198 set g_balance_hagar_secondary_speed 1400
199 set g_balance_hagar_secondary_lifetime 30
200 set g_balance_hagar_secondary_refire 0.3
201 set g_balance_hagar_secondary_ammo 1
202
203 set g_balance_rocketlauncher_damage 90
204 set g_balance_rocketlauncher_edgedamage 45
205 set g_balance_rocketlauncher_force 800
206 set g_balance_rocketlauncher_radius 110
207 set g_balance_rocketlauncher_speed 1000
208 set g_balance_rocketlauncher_speedaccel 0
209 set g_balance_rocketlauncher_speedstart 1000
210 set g_balance_rocketlauncher_lifetime 30
211 set g_balance_rocketlauncher_refire 1
212 set g_balance_rocketlauncher_animtime 0.3
213 set g_balance_rocketlauncher_ammo 3
214 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
215 set g_balance_rocketlauncher_laserguided_speed 1000  //650
216 set g_balance_rocketlauncher_laserguided_speedaccel 0
217 set g_balance_rocketlauncher_laserguided_speedstart 1000
218 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
219 set g_balance_rocketlauncher_laserguided_allow_steal    1
220
221 // TESTING: port-o-launch
222 set g_balance_porto_primary_refire 1.5
223 set g_balance_porto_primary_speed 2000
224 set g_balance_porto_primary_lifetime 30
225 set g_balance_porto_primary_ammo 25
226 set g_balance_portal_health 200 // these get recharged whenever the portal is used
227 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
228
229 // TESTING: on-hand hook with bomb
230 set g_balance_hook_primary_ammo 0 // hook monkeys
231 set g_balance_hook_primary_refire 0 // hook monkeys
232 set g_balance_hook_primary_animtime 0.3 // good shoot anim
233 set g_balance_hook_secondary_damage 25 // not much
234 set g_balance_hook_secondary_edgedamage 5 // not much
235 set g_balance_hook_secondary_radius 800 // LOTS
236 set g_balance_hook_secondary_force -2000 // LOTS
237 set g_balance_hook_secondary_ammo 25 // a whole pack
238 set g_balance_hook_secondary_lifetime 30 // infinite
239 set g_balance_hook_secondary_speed 0 // not much throwing
240 set g_balance_hook_secondary_gravity 5 // fast falling
241 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
242 set g_balance_hook_secondary_animtime 0.3 // good shoot anim