]> icculus.org git repositories - divverent/nexuiz.git/blob - data/weapons.cfg
fix wrong shotangle
[divverent/nexuiz.git] / data / weapons.cfg
1 // NOTE: whenever you add a cvar to this file, run update-cvarcount.sh to
2 // update this checksum!
3 //
4 // And... don't forget to edit weaponsHavoc.cfg too.
5
6 set cvar_check_weapons eead6b984631a74c8337b1bf9756cfc9
7
8 // NOTE: this only replaces weapons on the map
9 // use g_start_weapon_* to also replace the on-startup weapons!
10 // example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
11 // set the cvars to "0" to totally disable a weapon
12 set g_weaponreplace_laser ""
13 set g_weaponreplace_shotgun ""
14 set g_weaponreplace_uzi ""
15 set g_weaponreplace_grenadelauncher ""
16 set g_weaponreplace_electro ""
17 set g_weaponreplace_crylink ""
18 set g_weaponreplace_nex ""
19 set g_weaponreplace_hagar ""
20 set g_weaponreplace_rocketlauncher ""
21 set g_weaponreplace_porto ""
22 set g_weaponreplace_minstanex ""
23 set g_weaponreplace_hook ""
24 set g_weaponreplace_hlac ""
25 set g_weaponreplace_campingrifle ""
26 set g_weaponreplace_tuba ""
27 set g_weaponreplace_fireball ""
28
29
30 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
31 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
32 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
33 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
34 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
35 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
36 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
37 set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
38 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
39 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
40 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
41 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
42 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
43 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
44 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
45 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
46 set g_start_ammo_shells 45
47 set g_start_ammo_nails 0
48 set g_start_ammo_rockets 0
49 set g_start_ammo_cells 0
50 set g_start_ammo_fuel 0
51 set g_pickup_shells 30
52 set g_pickup_shells_max 120
53 set g_pickup_nails 80
54 set g_pickup_nails_max 400
55 set g_pickup_rockets 30
56 set g_pickup_rockets_max 120
57 set g_pickup_cells 50
58 set g_pickup_cells_max 200
59 set g_pickup_fuel 25
60 set g_pickup_fuel_jetpack 50
61 set g_pickup_fuel_max 999
62 set g_pickup_armorsmall 10
63 set g_pickup_armorsmall_max 200
64 set g_pickup_armormedium 25
65 set g_pickup_armormedium_max 200
66 set g_pickup_armorbig 50
67 set g_pickup_armorbig_max 200
68 set g_pickup_armorlarge 100
69 set g_pickup_armorlarge_max 200
70 set g_pickup_healthsmall 10
71 set g_pickup_healthsmall_max 200
72 set g_pickup_healthmedium 25
73 set g_pickup_healthmedium_max 200
74 set g_pickup_healthlarge 50
75 set g_pickup_healthlarge_max 200
76 set g_pickup_healthmega 100
77 set g_pickup_healthmega_max 200
78 set g_pickup_respawntime_short 15
79 set g_pickup_respawntime_medium 20
80 set g_pickup_respawntime_long 30
81 set g_pickup_respawntime_powerup 120
82 set g_pickup_respawntime_weapon 15
83 set g_pickup_respawntime_ammo 15
84 set g_pickup_respawntimejitter_short 0
85 set g_pickup_respawntimejitter_medium 0
86 set g_pickup_respawntimejitter_long 0
87 set g_pickup_respawntimejitter_powerup 10
88 set g_pickup_respawntimejitter_weapon 0
89 set g_pickup_respawntimejitter_ammo 0
90
91 set g_balance_laser_primary_damage 25
92 set g_balance_laser_primary_edgedamage 10
93 set g_balance_laser_primary_force 400
94 set g_balance_laser_primary_radius 70
95 set g_balance_laser_primary_speed 9000
96 set g_balance_laser_primary_refire 0.7
97 set g_balance_laser_primary_animtime 0.3
98 set g_balance_laser_primary_lifetime 30
99 set g_balance_laser_primary_shotangle 0
100 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
101 set g_balance_laser_secondary_damage 25
102 set g_balance_laser_secondary_edgedamage 10
103 set g_balance_laser_secondary_force 400
104 set g_balance_laser_secondary_radius 70
105 set g_balance_laser_secondary_speed 9000
106 set g_balance_laser_secondary_refire 0.7
107 set g_balance_laser_secondary_animtime 0.3
108 set g_balance_laser_secondary_lifetime 30
109 set g_balance_laser_secondary_shotangle -90
110
111 set g_balance_shotgun_primary_bullets 18
112 set g_balance_shotgun_primary_damage 6
113 set g_balance_shotgun_primary_force 0
114 set g_balance_shotgun_primary_spread 0.09
115 set g_balance_shotgun_primary_refire 1
116 set g_balance_shotgun_primary_animtime 0.2
117 set g_balance_shotgun_primary_ammo 3
118 set g_balance_shotgun_primary_speed 12000
119 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
120 set g_balance_shotgun_secondary_bullets 6
121 set g_balance_shotgun_secondary_damage 6
122 set g_balance_shotgun_secondary_force 0
123 set g_balance_shotgun_secondary_spread 0.09
124 set g_balance_shotgun_secondary_refire 1
125 set g_balance_shotgun_secondary_animtime 0.1
126 set g_balance_shotgun_secondary_ammo 1
127 set g_balance_shotgun_secondary_speed 12000
128 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
129
130 set g_balance_uzi_first_damage 35
131 set g_balance_uzi_first_force 50
132 set g_balance_uzi_first_spread 0.015
133 set g_balance_uzi_first_refire 0.2
134 set g_balance_uzi_first_ammo 1
135 set g_balance_uzi_sustained_damage 8
136 set g_balance_uzi_sustained_force 27
137 set g_balance_uzi_sustained_spread 0.05
138 set g_balance_uzi_sustained_refire 0.05
139 set g_balance_uzi_sustained_ammo 1
140 set g_balance_uzi_speed 18000
141 set g_balance_uzi_bulletconstant 115 // 13.1qu
142
143 set g_balance_grenadelauncher_primary_damage 70
144 set g_balance_grenadelauncher_primary_edgedamage 38
145 set g_balance_grenadelauncher_primary_force 400
146 set g_balance_grenadelauncher_primary_radius 140
147 set g_balance_grenadelauncher_primary_speed 2000
148 set g_balance_grenadelauncher_primary_speed_up 200
149 set g_balance_grenadelauncher_primary_lifetime 30
150 set g_balance_grenadelauncher_primary_refire 0.8
151 set g_balance_grenadelauncher_primary_animtime 0.3
152 set g_balance_grenadelauncher_primary_ammo 2
153 set g_balance_grenadelauncher_secondary_damage 70
154 set g_balance_grenadelauncher_secondary_edgedamage 38
155 set g_balance_grenadelauncher_secondary_force 400
156 set g_balance_grenadelauncher_secondary_radius 140
157 set g_balance_grenadelauncher_secondary_speed 1400
158 set g_balance_grenadelauncher_secondary_speed_up 200
159 set g_balance_grenadelauncher_secondary_lifetime 2.5
160 set g_balance_grenadelauncher_secondary_refire 0.7
161 set g_balance_grenadelauncher_secondary_animtime 0.3
162 set g_balance_grenadelauncher_secondary_ammo 2
163 set g_balance_grenadelauncher_secondary_health 10
164 set g_balance_grenadelauncher_secondary_damageforcescale 4
165
166 set g_balance_electro_primary_damage 90
167 set g_balance_electro_primary_edgedamage 0
168 set g_balance_electro_primary_force 200
169 set g_balance_electro_primary_radius 200
170 set g_balance_electro_primary_speed 2000
171 set g_balance_electro_primary_lifetime 30
172 set g_balance_electro_primary_refire 0.8
173 set g_balance_electro_primary_animtime 0.3
174 set g_balance_electro_primary_ammo 4
175 set g_balance_electro_secondary_damage 50
176 set g_balance_electro_secondary_spread 0.05
177 set g_balance_electro_secondary_edgedamage 0
178 set g_balance_electro_secondary_force 200
179 set g_balance_electro_secondary_radius 150
180 set g_balance_electro_secondary_speed 900
181 set g_balance_electro_secondary_speed_up 200
182 set g_balance_electro_secondary_lifetime 5
183 set g_balance_electro_secondary_refire 0.3
184 set g_balance_electro_secondary_animtime 0.3
185 set g_balance_electro_secondary_ammo 2
186 set g_balance_electro_secondary_health 5
187 set g_balance_electro_secondary_damageforcescale 4
188 set g_balance_electro_combo_damage 80
189 set g_balance_electro_combo_edgedamage 0
190 set g_balance_electro_combo_force 200
191 set g_balance_electro_combo_radius 250
192 set g_balance_electro_combo_speed 2000
193
194 set g_balance_crylink_primary_damage 20
195 set g_balance_crylink_primary_edgedamage 0
196 set g_balance_crylink_primary_force 0
197 set g_balance_crylink_primary_radius 80
198 set g_balance_crylink_primary_speed 7000
199 set g_balance_crylink_primary_spread 0.03
200 set g_balance_crylink_primary_shots 4
201 set g_balance_crylink_primary_bounces 1
202 set g_balance_crylink_primary_refire 0.8
203 set g_balance_crylink_primary_animtime 0.3
204 set g_balance_crylink_primary_ammo 2
205 set g_balance_crylink_primary_bouncedamagefactor 0.5
206
207 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
208 set g_balance_crylink_primary_middle_fadetime 5
209 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2450
210 set g_balance_crylink_primary_star_fadetime 0.25
211 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2450
212 set g_balance_crylink_primary_other_fadetime 0.25
213
214 set g_balance_crylink_secondary_damage 20
215 set g_balance_crylink_secondary_edgedamage 0
216 set g_balance_crylink_secondary_force 0
217 set g_balance_crylink_secondary_radius 80
218 set g_balance_crylink_secondary_speed 7000
219 set g_balance_crylink_secondary_spread 0.08
220 set g_balance_crylink_secondary_shots 5
221 set g_balance_crylink_secondary_bounces 1
222 set g_balance_crylink_secondary_refire 0.8
223 set g_balance_crylink_secondary_animtime 0.3
224 set g_balance_crylink_secondary_ammo 5
225 set g_balance_crylink_secondary_bouncedamagefactor 0.5
226
227 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
228 set g_balance_crylink_secondary_middle_fadetime 5
229 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
230 set g_balance_crylink_secondary_line_fadetime 2
231
232 set g_balance_nex_damage 70
233 set g_balance_nex_force 0
234 set g_balance_nex_refire 0.7
235 set g_balance_nex_animtime 0.3
236 set g_balance_nex_ammo 5
237
238 set g_balance_minstanex_refire 1
239 set g_balance_minstanex_animtime 0.3
240 set g_balance_minstanex_ammo 10
241
242 set g_balance_hagar_primary_damage 40
243 set g_balance_hagar_primary_edgedamage 0
244 set g_balance_hagar_primary_force 50
245 set g_balance_hagar_primary_radius 90
246 set g_balance_hagar_primary_spread 0.1
247 set g_balance_hagar_primary_speed 2000
248 set g_balance_hagar_primary_lifetime 30
249 set g_balance_hagar_primary_refire 0.15
250 set g_balance_hagar_primary_ammo 1
251 set g_balance_hagar_secondary_damage 40
252 set g_balance_hagar_secondary_edgedamage 0
253 set g_balance_hagar_secondary_force 50
254 set g_balance_hagar_secondary_radius 90
255 set g_balance_hagar_secondary_spread 0.1
256 set g_balance_hagar_secondary_speed 2000
257 set g_balance_hagar_secondary_lifetime 30
258 set g_balance_hagar_secondary_refire 0.15
259 set g_balance_hagar_secondary_ammo 1
260
261 set g_balance_rocketlauncher_damage 100
262 set g_balance_rocketlauncher_edgedamage 35
263 set g_balance_rocketlauncher_force 800
264 set g_balance_rocketlauncher_radius 110
265 set g_balance_rocketlauncher_speed 2200
266 set g_balance_rocketlauncher_speedaccel 0
267 set g_balance_rocketlauncher_speedstart 2200
268 set g_balance_rocketlauncher_lifetime 30
269 set g_balance_rocketlauncher_refire 1
270 set g_balance_rocketlauncher_animtime 0.3
271 set g_balance_rocketlauncher_ammo 3
272 set g_balance_rocketlauncher_health 40
273 set g_balance_rocketlauncher_damageforcescale 0
274 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
275 set g_balance_rocketlauncher_guiderate 360 // max degrees per second
276 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
277 set g_balance_rocketlauncher_guidedelay 0.1 // delay before guiding kicks in
278 set g_balance_rocketlauncher_laserguided_speed 1000  //650
279 set g_balance_rocketlauncher_laserguided_speedaccel 0
280 set g_balance_rocketlauncher_laserguided_speedstart 1000
281 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
282 set g_balance_rocketlauncher_laserguided_allow_steal    1
283
284 set g_balance_porto_primary_refire 1.5
285 set g_balance_porto_primary_speed 2000
286 set g_balance_porto_primary_lifetime 30
287 set g_balance_portal_health 200 // these get recharged whenever the portal is used
288 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
289
290 set g_balance_hook_primary_fuel 10 // hook monkeys set 0
291 set g_balance_hook_primary_refire 0 // hook monkeys set 0
292 set g_balance_hook_primary_animtime 0.3 // good shoot anim
293 set g_balance_hook_primary_hooked_time_max 0 // infinite
294 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
295 set g_balance_hook_primary_hooked_fuel 8 // fuel per second hooked
296 set g_balance_hook_secondary_damage 25 // not much
297 set g_balance_hook_secondary_edgedamage 5 // not much
298 set g_balance_hook_secondary_radius 500 // LOTS
299 set g_balance_hook_secondary_force -2000 // LOTS
300 set g_balance_hook_secondary_ammo 50 // a whole pack
301 set g_balance_hook_secondary_lifetime 30 // infinite
302 set g_balance_hook_secondary_speed 0 // not much throwing
303 set g_balance_hook_secondary_gravity 5 // fast falling
304 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
305 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
306 set g_balance_hook_secondary_power 3 // effect behaves like a square function
307 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
308
309 // HLAC 
310 set g_balance_hlac_primary_spread_min 0.01
311 set g_balance_hlac_primary_spread_max 0.03
312 set g_balance_hlac_primary_spread_add 0.002
313 set g_balance_hlac_primary_spread_crouchmod 0.5
314
315 set g_balance_hlac_primary_damage 24
316 set g_balance_hlac_primary_edgedamage 0
317 set g_balance_hlac_primary_force 50
318 set g_balance_hlac_primary_radius 70
319 set g_balance_hlac_primary_speed 20000
320 set g_balance_hlac_primary_lifetime 5
321
322 set g_balance_hlac_primary_refire 0.15
323 set g_balance_hlac_primary_animtime 0.05
324 set g_balance_hlac_primary_ammo 1
325
326 set g_balance_hlac_secondary_spread 0.06
327 set g_balance_hlac_secondary_spread_crouchmod 0.5
328
329 set g_balance_hlac_secondary_damage 15
330 set g_balance_hlac_secondary_edgedamage 10
331 set g_balance_hlac_secondary_force 100
332 set g_balance_hlac_secondary_radius 70
333 set g_balance_hlac_secondary_speed 20000
334 set g_balance_hlac_secondary_lifetime 5
335
336 set g_balance_hlac_secondary_refire 1
337 set g_balance_hlac_secondary_animtime 0.3
338 set g_balance_hlac_secondary_ammo 10
339 set g_balance_hlac_secondary_shots 5
340
341 set g_balance_campingrifle_magazinecapacity 8
342 set g_balance_campingrifle_reloadtime 2 // matches reload anim
343 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
344 set g_balance_campingrifle_primary_damage 50
345 set g_balance_campingrifle_primary_headshotaddeddamage 100
346 set g_balance_campingrifle_primary_spread 0
347 set g_balance_campingrifle_primary_force 2
348 set g_balance_campingrifle_primary_speed 35000
349 set g_balance_campingrifle_primary_lifetime 5
350 set g_balance_campingrifle_primary_refire 0.7
351 set g_balance_campingrifle_primary_animtime 0.3
352 set g_balance_campingrifle_primary_ammo 5
353 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
354 set g_balance_campingrifle_secondary_damage 15
355 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
356 set g_balance_campingrifle_secondary_spread 0.02
357 set g_balance_campingrifle_secondary_force 1
358 set g_balance_campingrifle_secondary_speed 20000
359 set g_balance_campingrifle_secondary_lifetime 5
360 set g_balance_campingrifle_secondary_refire 0.1
361 set g_balance_campingrifle_secondary_animtime 0.1
362 set g_balance_campingrifle_secondary_ammo 5
363 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
364
365 set g_balance_tuba_refire 0.25
366 set g_balance_tuba_animtime 0.25
367 set g_balance_tuba_attenuation 0.5
368 set g_balance_tuba_volume 1
369 set g_balance_tuba_damage 25
370 set g_balance_tuba_edgedamage 0
371 set g_balance_tuba_radius 200
372 set g_balance_tuba_force 200
373
374 set g_balance_fireball_primary_ammo 5
375 set g_balance_fireball_primary_animtime 0.3
376 set g_balance_fireball_primary_damage 60
377 set g_balance_fireball_primary_damageforcescale 4
378 set g_balance_fireball_primary_damagetime 5
379 set g_balance_fireball_primary_force 100
380 set g_balance_fireball_primary_laserburntime 0.5
381 set g_balance_fireball_primary_laserdamage 50
382 set g_balance_fireball_primary_laseredgedamage 20
383 set g_balance_fireball_primary_laserradius 128
384 set g_balance_fireball_primary_lifetime 7
385 set g_balance_fireball_primary_refire 1.5
386 set g_balance_fireball_primary_speed 700
387 set g_balance_fireball_primary_speed_up 100
388 set g_balance_fireball_secondary_ammo 15
389 set g_balance_fireball_secondary_animtime 0.15
390 set g_balance_fireball_secondary_bfgdamage 200
391 set g_balance_fireball_secondary_bfgforce 0
392 set g_balance_fireball_secondary_bfgradius 1500
393 set g_balance_fireball_secondary_damage 100
394 set g_balance_fireball_secondary_damageforcescale 4
395 set g_balance_fireball_secondary_edgedamage 0
396 set g_balance_fireball_secondary_force 700
397 set g_balance_fireball_secondary_health 50
398 set g_balance_fireball_secondary_laserburntime 0.5
399 set g_balance_fireball_secondary_laserdamage 50
400 set g_balance_fireball_secondary_laseredgedamage 20
401 set g_balance_fireball_secondary_laserradius 256
402 set g_balance_fireball_secondary_lifetime 15
403 set g_balance_fireball_secondary_radius 200
404 set g_balance_fireball_secondary_refire 5
405 set g_balance_fireball_secondary_speed 600