hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / weapons.cfg
1 // NOTE: whenever you add a cvar to this file, run update-cvarcount.sh to
2 // update this checksum!
3 //
4 // And... don't forget to edit weaponsPro.cfg too.
5
6 set cvar_check_weapons 0ce586134eb7097440e850031829efe6
7
8 set g_start_weapon_laser 1
9 set g_start_weapon_shotgun 1
10 set g_start_weapon_uzi 0
11 set g_start_weapon_grenadelauncher 0
12 set g_start_weapon_electro 0
13 set g_start_weapon_crylink 0
14 set g_start_weapon_nex 0
15 set g_start_weapon_hagar 0
16 set g_start_weapon_rocketlauncher 0
17 set g_start_weapon_minstanex 0
18 set g_start_weapon_porto 0
19 set g_start_weapon_hook 0
20 set g_start_weapon_hlac 0
21 set g_start_weapon_seeker 0
22 set g_start_weapon_campingrifle 0
23 set g_start_ammo_shells 50
24 set g_start_ammo_nails 0
25 set g_start_ammo_rockets 0
26 set g_start_ammo_cells 0
27 set g_pickup_shells 15
28 set g_pickup_shells_max 999
29 set g_pickup_nails 120
30 set g_pickup_nails_max 999
31 set g_pickup_rockets 15
32 set g_pickup_rockets_max 999
33 set g_pickup_cells 25
34 set g_pickup_cells_max 999
35 set g_pickup_armorsmall 5
36 set g_pickup_armorsmall_max 999
37 set g_pickup_armormedium 25
38 set g_pickup_armormedium_max 999
39 set g_pickup_armorlarge 100
40 set g_pickup_armorlarge_max 999
41 set g_pickup_healthsmall 5
42 set g_pickup_healthsmall_max 999
43 set g_pickup_healthmedium 25
44 set g_pickup_healthmedium_max 999
45 set g_pickup_healthlarge 50
46 set g_pickup_healthlarge_max 999
47 set g_pickup_healthmega 100
48 set g_pickup_healthmega_max 999
49 set g_pickup_respawntime_short 15
50 set g_pickup_respawntime_medium 20
51 set g_pickup_respawntime_long 30
52 set g_pickup_respawntime_powerup 120
53 set g_pickup_respawntime_weapon 15
54 set g_pickup_respawntime_ammo 15
55
56 set g_balance_laser_primary_damage 35
57 set g_balance_laser_primary_edgedamage 10
58 set g_balance_laser_primary_force 400
59 set g_balance_laser_primary_radius 70
60 set g_balance_laser_primary_speed 9000
61 set g_balance_laser_primary_refire 0.7
62 set g_balance_laser_primary_animtime 0.3
63 set g_balance_laser_primary_lifetime 30
64 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
65 set g_balance_laser_secondary_damage 35
66 set g_balance_laser_secondary_edgedamage 10
67 set g_balance_laser_secondary_force 400
68 set g_balance_laser_secondary_radius 70
69 set g_balance_laser_secondary_speed 9000
70 set g_balance_laser_secondary_refire 0.7
71 set g_balance_laser_secondary_animtime 0.3
72 set g_balance_laser_secondary_lifetime 30
73
74 set g_balance_shotgun_primary_bullets 5
75 set g_balance_shotgun_primary_damage 12
76 set g_balance_shotgun_primary_force 60
77 set g_balance_shotgun_primary_spread 0.08
78 set g_balance_shotgun_primary_refire 0.5
79 set g_balance_shotgun_primary_animtime 0.2
80 set g_balance_shotgun_primary_ammo 1
81 set g_balance_shotgun_secondary_bullets 5
82 set g_balance_shotgun_secondary_damage 12
83 set g_balance_shotgun_secondary_force 60
84 set g_balance_shotgun_secondary_spread 0.12
85 set g_balance_shotgun_secondary_refire 1.35
86 set g_balance_shotgun_secondary_animtime 0.2
87 set g_balance_shotgun_secondary_ammo 1
88
89 set g_balance_uzi_first_damage 30
90 set g_balance_uzi_first_force 50
91 set g_balance_uzi_first_spread 0.02
92 set g_balance_uzi_first_refire 0.2
93 set g_balance_uzi_first_ammo 1
94 set g_balance_uzi_sustained_damage 15
95 set g_balance_uzi_sustained_force 27
96 set g_balance_uzi_sustained_spread 0.05
97 set g_balance_uzi_sustained_refire 0.1
98 set g_balance_uzi_sustained_ammo 1
99
100 set g_balance_grenadelauncher_primary_damage 65
101 set g_balance_grenadelauncher_primary_edgedamage 35
102 set g_balance_grenadelauncher_primary_force 400
103 set g_balance_grenadelauncher_primary_radius 140
104 set g_balance_grenadelauncher_primary_speed 2000
105 set g_balance_grenadelauncher_primary_speed_up 200
106 set g_balance_grenadelauncher_primary_lifetime 30
107 set g_balance_grenadelauncher_primary_refire 0.7
108 set g_balance_grenadelauncher_primary_animtime 0.3
109 set g_balance_grenadelauncher_primary_ammo 2
110 set g_balance_grenadelauncher_secondary_damage 65
111 set g_balance_grenadelauncher_secondary_edgedamage 35
112 set g_balance_grenadelauncher_secondary_force 400
113 set g_balance_grenadelauncher_secondary_radius 140
114 set g_balance_grenadelauncher_secondary_speed 1400
115 set g_balance_grenadelauncher_secondary_speed_up 200
116 set g_balance_grenadelauncher_secondary_lifetime 2.5
117 set g_balance_grenadelauncher_secondary_refire 0.6
118 set g_balance_grenadelauncher_secondary_animtime 0.3
119 set g_balance_grenadelauncher_secondary_ammo 2
120 set g_balance_grenadelauncher_secondary_health 10
121
122 set g_balance_electro_primary_damage 60
123 set g_balance_electro_primary_edgedamage 0
124 set g_balance_electro_primary_force 200
125 set g_balance_electro_primary_radius 150
126 set g_balance_electro_primary_speed 2000
127 set g_balance_electro_primary_lifetime 30
128 set g_balance_electro_primary_refire 0.6
129 set g_balance_electro_primary_animtime 0.3
130 set g_balance_electro_primary_ammo 2
131 set g_balance_electro_secondary_damage 50
132 set g_balance_electro_secondary_spread 0.05
133 set g_balance_electro_secondary_edgedamage 0
134 set g_balance_electro_secondary_force 200
135 set g_balance_electro_secondary_radius 150
136 set g_balance_electro_secondary_speed 900
137 set g_balance_electro_secondary_speed_up 200
138 set g_balance_electro_secondary_lifetime 5
139 set g_balance_electro_secondary_refire 0.3
140 set g_balance_electro_secondary_animtime 0.3
141 set g_balance_electro_secondary_ammo 2
142 set g_balance_electro_secondary_health 5
143 set g_balance_electro_combo_damage 80
144 set g_balance_electro_combo_edgedamage 0
145 set g_balance_electro_combo_force 200
146 set g_balance_electro_combo_radius 250
147 set g_balance_electro_combo_speed 2000
148
149 set g_balance_crylink_primary_damage 18
150 set g_balance_crylink_primary_edgedamage 0
151 set g_balance_crylink_primary_force -55
152 set g_balance_crylink_primary_radius 80
153 set g_balance_crylink_primary_speed 7000
154 set g_balance_crylink_primary_spread 0.03
155 set g_balance_crylink_primary_shots 4
156 set g_balance_crylink_primary_bounces 1
157 set g_balance_crylink_primary_refire 0.4
158 set g_balance_crylink_primary_animtime 0.3
159 set g_balance_crylink_primary_ammo 2
160 set g_balance_crylink_primary_bouncedamagefactor 0.5
161
162 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
163 set g_balance_crylink_primary_middle_fadetime 5
164 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
165 set g_balance_crylink_primary_star_fadetime 0.2
166 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
167 set g_balance_crylink_primary_other_fadetime 0.2
168
169 set g_balance_crylink_secondary_damage 18
170 set g_balance_crylink_secondary_edgedamage 0
171 set g_balance_crylink_secondary_force -55
172 set g_balance_crylink_secondary_radius 3
173 set g_balance_crylink_secondary_speed 7000
174 set g_balance_crylink_secondary_spread 0.08
175 set g_balance_crylink_secondary_shots 7
176 set g_balance_crylink_secondary_bounces 0
177 set g_balance_crylink_secondary_refire 0.5
178 set g_balance_crylink_secondary_animtime 0.3
179 set g_balance_crylink_secondary_ammo 2
180 set g_balance_crylink_secondary_bouncedamagefactor 0.5
181
182 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
183 set g_balance_crylink_secondary_middle_fadetime 5
184 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
185 set g_balance_crylink_secondary_line_fadetime 2
186
187 set g_balance_nex_damage 130
188 set g_balance_nex_force 600
189 set g_balance_nex_refire 1.5
190 set g_balance_nex_animtime 0.3
191 set g_balance_nex_ammo 5
192
193 set g_balance_minstanex_refire 1
194 set g_balance_minstanex_animtime 0.3
195 set g_balance_minstanex_ammo 10
196
197 set g_balance_hagar_primary_damage 38
198 set g_balance_hagar_primary_edgedamage 15
199 set g_balance_hagar_primary_force 100
200 set g_balance_hagar_primary_radius 70
201 set g_balance_hagar_primary_spread 0.010
202 set g_balance_hagar_primary_speed 3000
203 set g_balance_hagar_primary_lifetime 30
204 set g_balance_hagar_primary_refire 0.15
205 set g_balance_hagar_primary_ammo 1
206 set g_balance_hagar_secondary_damage 38
207 set g_balance_hagar_secondary_edgedamage 15
208 set g_balance_hagar_secondary_force 100
209 set g_balance_hagar_secondary_radius 70
210 set g_balance_hagar_secondary_spread 0.015
211 set g_balance_hagar_secondary_speed 1400
212 set g_balance_hagar_secondary_lifetime 30
213 set g_balance_hagar_secondary_refire 0.15
214 set g_balance_hagar_secondary_ammo 1
215
216 set g_balance_rocketlauncher_damage 120
217 set g_balance_rocketlauncher_edgedamage 35
218 set g_balance_rocketlauncher_force 600
219 set g_balance_rocketlauncher_radius 150
220 set g_balance_rocketlauncher_speed 850
221 set g_balance_rocketlauncher_speedaccel 0
222 set g_balance_rocketlauncher_speedstart 850
223 set g_balance_rocketlauncher_lifetime 30
224 set g_balance_rocketlauncher_refire 1
225 set g_balance_rocketlauncher_animtime 0.3
226 set g_balance_rocketlauncher_ammo 3
227 set g_balance_rocketlauncher_health 30
228 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
229 set g_balance_rocketlauncher_laserguided_speed 1000  //650
230 set g_balance_rocketlauncher_laserguided_speedaccel 0
231 set g_balance_rocketlauncher_laserguided_speedstart 1000
232 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
233 set g_balance_rocketlauncher_laserguided_allow_steal    1
234
235 // TESTING: port-o-launch
236 set g_balance_porto_primary_refire 1.5
237 set g_balance_porto_primary_speed 2000
238 set g_balance_porto_primary_lifetime 30
239 set g_balance_porto_primary_ammo 25
240 set g_balance_portal_health 200 // these get recharged whenever the portal is used
241 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
242
243 // TESTING: on-hand hook with bomb
244 set g_balance_hook_primary_ammo 1 // hook monkeys
245 set g_balance_hook_primary_refire 0 // hook monkeys
246 set g_balance_hook_primary_animtime 0.3 // good shoot anim
247 set g_balance_hook_primary_hooked_time_max 0 // infinite
248 set g_balance_hook_primary_hooked_ammodecrease_delay 2.5 // no ammo used if nagative or 0
249 set g_balance_hook_secondary_damage 25 // not much
250 set g_balance_hook_secondary_edgedamage 5 // not much
251 set g_balance_hook_secondary_radius 500 // LOTS
252 set g_balance_hook_secondary_force -2000 // LOTS
253 set g_balance_hook_secondary_ammo 25 // a whole pack
254 set g_balance_hook_secondary_lifetime 30 // infinite
255 set g_balance_hook_secondary_speed 0 // not much throwing
256 set g_balance_hook_secondary_gravity 5 // fast falling
257 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
258 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
259 set g_balance_hook_secondary_power 3 // effect behaves like a square function
260 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
261
262 // HLAC 
263 set g_balance_hlac_primary_spread_min 0.01
264 set g_balance_hlac_primary_spread_max 0.25
265 set g_balance_hlac_primary_spread_add 0.0045
266 set g_balance_hlac_primary_spread_crouchmod 0.25
267
268 set g_balance_hlac_primary_damage 23
269 set g_balance_hlac_primary_edgedamage 10
270 set g_balance_hlac_primary_force 100
271 set g_balance_hlac_primary_radius 70
272 set g_balance_hlac_primary_speed 9000
273 set g_balance_hlac_primary_lifetime 5
274
275 set g_balance_hlac_primary_refire 0.1
276 set g_balance_hlac_primary_animtime 0.1
277 set g_balance_hlac_primary_ammo 1
278
279 set g_balance_hlac_secondary_spread 0.15
280 set g_balance_hlac_secondary_spread_crouchmod 0.5
281
282 set g_balance_hlac_secondary_damage 23
283 set g_balance_hlac_secondary_edgedamage 10
284 set g_balance_hlac_secondary_force 100
285 set g_balance_hlac_secondary_radius 70
286 set g_balance_hlac_secondary_speed 9000
287 set g_balance_hlac_secondary_lifetime 5
288
289 set g_balance_hlac_secondary_refire 1
290 set g_balance_hlac_secondary_animtime 0.3
291 set g_balance_hlac_secondary_ammo 10
292 set g_balance_hlac_secondary_shots 6
293
294
295 // TAG Seeker
296 set g_balance_seeker_tag_speed   9000
297 set g_balance_seeker_tag_ammo    1
298 set g_balance_seeker_tag_animtime 0.1
299 set g_balance_seeker_tag_refire  0.7
300
301 set g_balance_seeker_missile_delay 0.25
302 set g_balance_seeker_missile_activate_delay 0.1
303
304 set g_balance_seeker_missile_speed        700
305 set g_balance_seeker_missile_accel              1.05
306 set g_balance_seeker_missile_decel              0.9
307
308 set g_balance_seeker_missile_speed_max    1250
309 set g_balance_seeker_missile_turnrate     0.65
310
311 set g_balance_seeker_missile_damage       40
312 set g_balance_seeker_missile_edgedamage   10
313 set g_balance_seeker_missile_radius       80
314 set g_balance_seeker_missile_force        250
315
316 set g_balance_seeker_missile_count                  4
317 set g_balance_seeker_missile_lifetime       15
318 set g_balance_seeker_missile_refire           0.5
319 set g_balance_seeker_missile_animtime       0.25
320 set g_balance_seeker_missile_ammo             2
321
322 set g_balance_seeker_missile_proxy            0
323 set g_balance_seeker_missile_proxy_maxrange   45
324 set g_balance_seeker_missile_proxy_delay      0.2
325
326 // World avoidance
327 set g_balance_seeker_missile_smart             1
328 set g_balance_seeker_missile_smart_mindist     800
329 set g_balance_seeker_missile_smart_trace_max   2500
330 set g_balance_seeker_missile_smart_trace_min   1000
331 // End new seeker
332
333
334 set g_balance_seeker_flac_lifetime      0.1
335 set g_balance_seeker_flac_lifetime_rand 0.05
336 set g_balance_seeker_flac_speed         3000
337 set g_balance_seeker_flac_spread            0.4
338
339 set g_balance_seeker_flac_damage       15
340 set g_balance_seeker_flac_edgedamage   10
341 set g_balance_seeker_flac_radius       100
342 set g_balance_seeker_flac_force        50
343
344 set g_balance_seeker_flac_refire       0.1
345 set g_balance_seeker_flac_animtime     0.1
346 set g_balance_seeker_flac_ammo         0.5
347
348 // NOTE: maps should not use this weapon yet
349 set g_balance_campingrifle_magazinecapacity 12
350 set g_balance_campingrifle_reloadtime 1.4
351 set g_balance_campingrifle_primary_damage 90
352 set g_balance_campingrifle_primary_headshotaddeddamage 160
353 set g_balance_campingrifle_primary_spread 0
354 set g_balance_campingrifle_primary_force 2
355 set g_balance_campingrifle_primary_speed 35000
356 set g_balance_campingrifle_primary_lifetime 5
357 set g_balance_campingrifle_primary_refire 0.7
358 set g_balance_campingrifle_primary_animtime 0.3
359 set g_balance_campingrifle_primary_ammo 10
360 set g_balance_campingrifle_primary_bulletconstant 120 // 51.9qu
361 set g_balance_campingrifle_secondary_damage 60
362 set g_balance_campingrifle_secondary_headshotaddeddamage 0
363 set g_balance_campingrifle_secondary_spread 0.01
364 set g_balance_campingrifle_secondary_force 1
365 set g_balance_campingrifle_secondary_speed 18000
366 set g_balance_campingrifle_secondary_lifetime 5
367 set g_balance_campingrifle_secondary_refire 0.12
368 set g_balance_campingrifle_secondary_animtime 0.06
369 set g_balance_campingrifle_secondary_ammo 10
370 set g_balance_campingrifle_secondary_health 5
371 set g_balance_campingrifle_secondary_bulletconstant 120 // 13.7qu